messenoire
Well-Known Member
All of it doesn't mean shit when it doesn't look good. Stop coming up with stupid explanations.
its not stupid explaination, its the reason why i put these items where they lie now. and it doesnt look good, when its not realisticAll of it doesn't mean shit when it doesn't look good. Stop coming up with stupid explanations.
OoYour ships look neither realistic nor very detailed and so does all the rest. First of all, making everything bigger is not equal to realism. Everything is quite small in Tibia for a reason, this game just doesn't scale 1:1 to the real world. The realism comes from good design and proper detailing. Your maps look overspammed (especially the monsters, how the fuck is that playable?), autobordered, bugged and weak in general. You're a beginner, so take advice from people instead of shitting on them lol
I actually see what he wanted to achieve. This "upscaled" map could totally make sense, under the right circumstances. It's just the execution, even if it doesn't look that bad on the first glance. Watch the details, I'm willing to bet you're going to find 12 bugs and 27 things that don't make any sense on each screenshot. Also it's all just one floor. I mean, come on.Oo
I like that kind of spam fest.
I think the boats look good.
However on the grass field, mix the ground tiles instead of spamming the turfs.
+1my eyes
Yeah I saw this thread and figured it was a troll or joke thread, but I'm not certain if it is or not. If it's for real he needs to go through the like 840 pages of post your latest maps and jot down some ideasif i were to log on a server, and walk through the map and see what you have posted, i would certainly log off. (especially the last pictures with all the grass tufts). that's the nicest way i could put it bro-ro.
"why?"
because most any mapper here could remake everything you have made with nothing but the doodad pallette in 15-30 minutes. (and it would probably look better too ;/)
i'm not saying you can't improve, but you need to get a rhythm going. your best choice, if you want to continue mapping, is to just pretend the doodad, terrain pallette and auto-border do NOT exist. (it's okay to use them as shortcuts to get to the sprite you want)
try making a whole screenshot only using RAW. this will allow you to really turn your map into what you are visioning. whether it's good or not, your work will be respected because we can tell you took the time and actually tried.
i really hope you act on what i said above, and i look forward to seeing a picture that is not auto-brushed/bordered with doodads scattered everywhere.
nontheless, keep mapping homie. (and plz stop spamming monsters in the screenshots)
>hanging flowers in the airseems to be very grassy area reminds me of my grandfathers bicycle
nevertheless it looks very good
7/18 out of 3 out of 5
try to use more hanging flowers in the air and more grass turfs
eyyy dont insult>hanging flowers in the air
holy fucking why
shut the fuck up
the stairs dont lead into water, they lead into -1 floor of the ship..... maybe you didnt know it but ships had not jsut 2 levels lol... on -1 floor is stored food, water, drinks, wares, cells, weapons and places for matrosses.
and i never got an advise from eiserne ferstung, he just came and apammed my thread lol