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[OTC - 7.7] Retricaria

Chriistian.L.B

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Retricaria 7.7​

Retricaria is a 7.7 clone project that has been in development for a long time, it is based on TheForgottenServer 1.2 fork. We used the free nostalrius as base to make this great project for the community.

  • You can find here the most complete 7.72 Tibia replica that has ever been made
  • Formulas, monsters behavior, the map, everything!
  • Contain a lot of fixes from the main nostalscam repository
  • Download: GITHUB

Recommended OTClient​

If you're planning to start a serious project, you may need an stable and optimized client:


Retricaria OTClient​

  • This OTClient is a optimized-fixed version from the original Nostalrius distro that contains a lot of enhancements but the most relevant features are:
  • CAM Module
  • Encryption Module
  • Injected DLL detection And many many more

Bugs​

Have found a bug? Please create an issue in our bug tracker

Contributing​

We encourage you to contribute to otclient! You can make pull requests of any improvement in our github page

License​

Otclient is made available under the MIT License, thus this means that you are free to do whatever you want, commercial, non-commercial, closed or open.

Credits​

  • OTLand community for making this project real
 

Attachments

  • retricaria-otclient-main.zip
    4.7 MB · Views: 47 · VirusTotal
Last edited by a moderator:

johnsamir

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where are the dlls?
they are created after compiling
@Mehah check this out! here you could check encryption system + cam system to add it into mehah otclient
this is not working
Lua:
Using configured locale: en
Loaded module 'client_locales'
Loaded module 'client_topmenu'
Loaded module 'client_background'
Loaded module 'client_options'
Loaded module 'client_entergame'
Loaded module 'client_terminal'
Loaded module 'client_modulemanager'
Loaded module 'client_serverlist'
Loaded module 'game_interface'
Loaded module 'game_hotkeys'
Loaded module 'game_questlog'
Loaded module 'game_textmessage'
Loaded module 'game_console'
Loaded module 'game_outfit'
Loaded module 'game_healthinfo'
Loaded module 'game_skills'
Loaded module 'game_inventory'
Loaded module 'game_containers'
Loaded module 'game_viplist'
Loaded module 'game_battle'
Loaded module 'game_minimap'
Loaded module 'game_npctrade'
Loaded module 'game_textwindow'
Loaded module 'game_playertrade'
Loaded module 'game_bugreport'
Loaded module 'game_playerdeath'
Loaded module 'game_playermount'
Loaded module 'game_ruleviolation'
Loaded module 'game_market'
Loaded module 'game_spelllist'
Loaded module 'game_cooldown'
Loaded module 'game_modaldialog'
Loaded module 'game_unjustifiedpoints'
Loaded module 'cam_play'
Loaded module 'game_playerbars'
5602
ERROR: ProtocolGame parse message exception (1723 bytes unread, last opcode is 100, prev opcode is 10): invalid thing id
 
Last edited:

Lbtg

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can someone share compiled for windows run files ?
 

johnsamir

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there you go it didn't work for me i tried useit wih 8.6 protcol
 

Attachments

  • OTCLIEN CON CAM SYSTEM 7.72.rar
    2.8 MB · Views: 21 · VirusTotal

kor

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@Chriistian.L.B that's all about Injected DLL detection or am I missing something?

Also, client repository is missing decryption methods for Encryption Module, so that Ciphering tool is useless anyway.
 
Last edited:

Blasphemy

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there is a problem with WASD walking

Code:
ERROR: protected lua call failed: LUA ERROR:
/game_console/console.lua:249: attempt to index field 'game_walking' (a nil value)
stack traceback:
    [C]: in function '__index'
    /game_console/console.lua:249: in function 'disableChat'
    /game_console/console.lua:189: in function 'toggleChat'
    /styles/40-console.otui:79: [@onCheckChange]:2: in function </styles/40-console.otui:79: [@onCheckChange]:1>
    [C]: in function 'setChecked'
    /client_options/options.lua:293: in function 'setOption'
    /client_options/options.lua:168: in function 'setup'
    /client_options/options.lua:146: in function </client_options/options.lua:146>

any solution for this?
Post automatically merged:

@Chriistian.L.B that's all about Injected DLL detection or am I missing something?

Also, client repository is missing decryption methods for Encryption Module, so that Ciphering tool is useless anyway.
When you encrypt using Ciphering, it shows "error on load init.lua" when executing .exe
 
Last edited:

johnsamir

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there is a problem with WASD walking

Code:
ERROR: protected lua call failed: LUA ERROR:
/game_console/console.lua:249: attempt to index field 'game_walking' (a nil value)
stack traceback:
    [C]: in function '__index'
    /game_console/console.lua:249: in function 'disableChat'
    /game_console/console.lua:189: in function 'toggleChat'
    /styles/40-console.otui:79: [@onCheckChange]:2: in function </styles/40-console.otui:79: [@onCheckChange]:1>
    [C]: in function 'setChecked'
    /client_options/options.lua:293: in function 'setOption'
    /client_options/options.lua:168: in function 'setup'
    /client_options/options.lua:146: in function </client_options/options.lua:146>

any solution for this?
Post automatically merged:


When you encrypt using Ciphering, it shows "error on load init.lua" when executing .exe
what did you do to connect to the server? i can't im trying to use protocol 860
this is my error
Lua:
5602
ERROR: ProtocolGame parse message exception (1723 bytes unread, last opcode is 100, prev opcode is 10): invalid thing id
 

Blasphemy

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what did you do to connect to the server? i can't im trying to use protocol 860
this is my error
Lua:
5602
ERROR: ProtocolGame parse message exception (1723 bytes unread, last opcode is 100, prev opcode is 10): invalid thing id
I'm not using that engine :C
 
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