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Compiling OTClient error got a network message with invalid checksum

Tarek

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Taarek
I use TFS 1.2 Client 10.77

I get this error in my terminal and i can't log in

Code:
ERROR: got a network message with invalid checksum

I use this tutorial https://otland.net/threads/mod-single-server-and-protocol.191441/

My server.OTMOD file
Code:
Module
  name: addon_server
  description: Single server and protocol
  author: Fabricio Damazio

  autoload: true
  autoload-priority: 1000

  dependencies:
    -client_entergame

  @onLoad: |
    EnterGame.setUniqueServer("78.69.196.97", 7171, 1077)
 
Ye I would probbly spend some time on OTClient but the code is way to messy, not even worth trying to find bugs etc haha
 
Ye I would probbly spend some time on OTClient but the code is way to messy, not even worth trying to find bugs etc haha
Ye. And OTclient is not 100% working with the newest client because of the new animations. Anyway you remember my old old old thread about effects in TFS 1.2? Is it still possible to do it without OTclient?
 
Ye. And OTclient is not 100% working with the newest client because of the new animations. Anyway you remember my old old old thread about effects in TFS 1.2? Is it still possible to do it without OTclient?

No but I suppose you are talking about animation text? In that case no, it got removed in 9.86?
And the only way to get users to help out is mainly to have a clean code, atleast for me xD
I never help out if the code is long and messy - like OTC.


AFAIK it should work? Isen't it just the idle animations?
After I noticed your thread I took a look in the flash source code to try and find the problem, but got tierd of looking at the OTC code haha
 
No but I suppose you are talking about animation text? In that case no, it got removed in 9.86?
And the only way to get users to help out is mainly to have a clean code, atleast for me xD
I never help out if the code is long and messy - like OTC.


AFAIK it should work? Isen't it just the idle animations?
After I noticed your thread I took a look in the flash source code to try and find the problem, but got tierd of looking at the OTC code haha
hm. i am working on a secret TP evo server on client 1077. So it's kinda weird without any animation text over the teleports. And signs is mainstream :p
 
hm. i am working on a secret TP evo server on client 1077. So it's kinda weird without any animation text over the teleports. And signs is mainstream :p

Well if that is the case you are "forced" to use OTC xD
You can open up a new repo, clean up the code and ill help you abit if you need :p
 
Well if that is the case you are "forced" to use OTC xD
You can open up a new repo, clean up the code and ill help you abit if you need :p
Still waste of work. Because the idle animation is not easy to get rid of. I need a working .dat editor for 10.77. soo. I will stick with signs.
 
Still waste of work. Because the idle animation is not easy to get rid of. I need a working .dat editor for 10.77. soo. I will stick with signs.

Would not say a waste of work xD
It's probbly not that hard to do, just that no one has wanted to do it - or they have and gotten so good offers that they won't release it for free.
 
Would not say a waste of work xD
It's probbly not that hard to do, just that no one has wanted to do it - or they have and gotten so good offers that they won't release it for free.
But what was removed in 9.86? The animation text or what? :p
 
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