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OTClient Otclient extended skills and magic limit (error)

roriscrave

Advanced OT User
Joined
Dec 7, 2011
Messages
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I removed skills limit and magic limit of my sources in protocolgame.cpp, changed IT:

C++:
playermsg.addByte(std::min<int32_t>(player->getSkillLevel(i), std::numeric_limits<uint16_t>::max()));
to it:

C++:
playermsg.add<uint16_t>(std::min<int32_t>(player->getSkillLevel(i), std::numeric_limits<uint16_t>::max()));

and it:
C++:
msg.addByte(std::min<uint32_t>(player->getMagicLevel(), std::numeric_limits<uint8_t>::max()));
to it:

C++:
msg.add<uint16_t>(static_cast<uint16_t>(player->getMagicLevel()));

To enter with the cipsoft client (I use a dll), and everything goes normally, I can log into the game and see the skills, magic level everything ok.

but when logging in with OTClient, several errors appear in the terminal, remembering that I changed in modules/game_features/features.lua
it:

Lua:
 if(version >= 860) then
        g_game.enableFeature(GameAttackSeq)
    end
to it:

Lua:
if(version >= 860) then
        g_game.enableFeature(GameMagicEffectU16)
        g_game.enableFeature(GameDistanceEffectU16)     
        g_game.enableFeature(GamePlayerStateU16)
        g_game.enableFeature(GameDoubleSkills)
        g_game.enableFeature(GameSkillsBase)
        g_game.enableFeature(GameBaseSkillU16)
        g_game.enableFeature(GameAttackSeq)
    end

and when i log in with otclient, get this erros:
1611770762212.png

gameServer.log -- log saved
packet.log -- here a packet.log file
 
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