• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Otclient protocol 11

Beo

Three Magic
Joined
Aug 25, 2009
Messages
9,053
Solutions
1
Reaction score
844
Hi,

I'm trying to connect my otclient v1.0 to protocol 11.
I've adjusted /gamelib/game.lua to include the client under g_game.getSupportedClients()

When connecting, I'm presented this error in Terminal.

Lua:
ERROR: protected lua call failed: LUA ERROR:
C++ call failed: Client version 1100 not supported
stack traceback:
    [builtin#146]: at 0x7ffa86aca670
    [C]: in function 'setClientVersion'
    /client_entergame/entergame.lua:330: in function 'doLogin'
    /client_entergame/entergame.otui:196: [@onClick]:2: in function </client_entergame/entergame.otui:196: [@onClick]:1>

I've searched the fuck out of this and I couldn't find any obvious answers.

On this note, how do you find the exact protocol version? I assume I need to add this but I'm unsure how to find the correct protocolversion

Lua:
function g_game.getClientProtocolVersion(client)
  local clients = {
    [980] = 971,
    [981] = 973,
    [982] = 974,
    [983] = 975,
    [984] = 976,
    [985] = 977,
    [986] = 978,
    [1001] = 979,
    [1002] = 980
  }

Thanks
 
Last edited:
Back
Top