Mike "riff"
Member
I can’t build your program! …I’m getting boost errors!!!... Why do I need blaa.dll???...I’m doing everything right it your program fault!!
We have all been there…I really hated this hurdle. Stop relax everything is going to be alright.
To help you get past this I’m going give some helpful guidance to avoid these demoralizing errors.
Open Tibia is a massive online game world which has its playable game separated into 3 executed part’s. All three-part’s must be executed in a required direct order:
1. ACC account manager/website host (this is loaded first, it can operate without loading any libraries so I won’t cover it. You have to execute AAC in 3 steps: First the Server control like UniServer or XXamp then a click the pop-up MySQL and Apache to start execution).
www.uniformserver.com
www.apachefriends.org
2. Server with or without additional maps. (this depends on the ACC. If the ACC is not running the server program will load very fast and close. You just get a flash of the black console and then nothing else.)
recommend https://github.com/Znote/ZnoteACC
recommend datapack 10.90 globalOT full + NEW WWW + NEWLAYOUT + krailos[TFS 1.2]
just use data pack into TFS thats it done. few bugs easy fixes.
3. Client execution. (this depends on both the ACC and the World Server.)
Load them in order 1, 2, and then 3.
http://github.com/edubart/otclient
I will give a sermon now on why you should not use any Tibia Client with a IP Changer/Loader.
Why it’s illegal. It goes against what all programmers strive for respect for what we produce.
We did not produce the Tibia Client we should not use it.
Use OTClient its better than Tibia Client 10 or 11 and we have more control over it to make new mods, and improve the playable game experience.
But we can’t build it, YES YOU CAN………
The OTCient libraries are:
1. Glew glew.sourceforge.net get 2.0 version
2. Zlib http://github.com/madler/zlib
3. Openssl http://github.com/openssl/openssl
4. Luajtt luajit.org//download.html stable version
5. Libogg https://github.com/xiph/ogg
6. Libvorisbis https://github.com/xiph/vorbis
7. OpenAL https://www.openal.org/downloads get both build all libraries
8. Boost www.boost.org
if you need to build both 32 and 64 bit version it is also possible to use the stagedir parametter: "bjam --stagedir=./lib_64bit address-model=64 toolset=msvc threading=multi" and "bjam --stagedir=./lib toolset=msvc threading=multi" – Odin Jul 11 '12 at 15:20
9. DirectX SDK(optional) https://www.microsoft.com/en-us/download/details.aspx?id=6812
I’m not able to change graphics setting in game still need work on this
10. Physfs https://icculus.org/physfs/
All newest versions of these libraries are compatible with OTClient. I am now using a 64-bit version of all dependency libraries supporting a 64-bit version of the OTCient “runs like bat out of hell”. You can make one also!
We have all been there…I really hated this hurdle. Stop relax everything is going to be alright.
To help you get past this I’m going give some helpful guidance to avoid these demoralizing errors.
Open Tibia is a massive online game world which has its playable game separated into 3 executed part’s. All three-part’s must be executed in a required direct order:
1. ACC account manager/website host (this is loaded first, it can operate without loading any libraries so I won’t cover it. You have to execute AAC in 3 steps: First the Server control like UniServer or XXamp then a click the pop-up MySQL and Apache to start execution).
www.uniformserver.com
www.apachefriends.org
2. Server with or without additional maps. (this depends on the ACC. If the ACC is not running the server program will load very fast and close. You just get a flash of the black console and then nothing else.)
recommend https://github.com/Znote/ZnoteACC
recommend datapack 10.90 globalOT full + NEW WWW + NEWLAYOUT + krailos[TFS 1.2]
just use data pack into TFS thats it done. few bugs easy fixes.
3. Client execution. (this depends on both the ACC and the World Server.)
Load them in order 1, 2, and then 3.
http://github.com/edubart/otclient
I will give a sermon now on why you should not use any Tibia Client with a IP Changer/Loader.
Why it’s illegal. It goes against what all programmers strive for respect for what we produce.
We did not produce the Tibia Client we should not use it.
Use OTClient its better than Tibia Client 10 or 11 and we have more control over it to make new mods, and improve the playable game experience.
But we can’t build it, YES YOU CAN………
The OTCient libraries are:
1. Glew glew.sourceforge.net get 2.0 version
2. Zlib http://github.com/madler/zlib
3. Openssl http://github.com/openssl/openssl
4. Luajtt luajit.org//download.html stable version
5. Libogg https://github.com/xiph/ogg
6. Libvorisbis https://github.com/xiph/vorbis
7. OpenAL https://www.openal.org/downloads get both build all libraries
8. Boost www.boost.org
if you need to build both 32 and 64 bit version it is also possible to use the stagedir parametter: "bjam --stagedir=./lib_64bit address-model=64 toolset=msvc threading=multi" and "bjam --stagedir=./lib toolset=msvc threading=multi" – Odin Jul 11 '12 at 15:20
9. DirectX SDK(optional) https://www.microsoft.com/en-us/download/details.aspx?id=6812
I’m not able to change graphics setting in game still need work on this
10. Physfs https://icculus.org/physfs/
All newest versions of these libraries are compatible with OTClient. I am now using a 64-bit version of all dependency libraries supporting a 64-bit version of the OTCient “runs like bat out of hell”. You can make one also!
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