infeasible comparison due to spoof imo
the cpu list however was interesting to look at
Maybe. But its just about comparision RL to OT.
If you look at both dashboards separately you can review some interesting data.
Examples?
Most popular game version is 8.6, second one is 7.4.
But... In brazil, 7.4 is on the fourth place, and 10.99 comes second.
And in poland? Well. 12.1 rules.
On Real tibia, you can for example compare continents and world type they like to play one. Overall, its open pvp which has biggest player base at the moment. But in europe, its not. Its actually optional pvp.
Its only a sample, and you can do much more with data. Thats why I shared some of it.
Yes, spoof kinda kills the comparision between rl and ot. But if you look at ot stats, you can assume there is around the same of spoof % for each country / protocol etc. So it is somewhat representative.
You may like it. Or not.
Hardware data shared here is also interesting. Some nice data from a successful tibia client project. Would be nice to visualise that too ;D
But you can't deny, some people might like digging into some data, and it will be interesting to them. OT Spoof doesn't matter imo.