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Otservlist - Aggregated Data

Very interesting. I didn't know that there is 5x more people playing OTS's from Brasil than from Poland.
 
Few years ago number of pl players were similar to number of br players. Poles just stopped playing the games :p

The reason is that tibia is a dead game, today we have much more interesting games to play, tibia just remain in poor countries where people don't have money to buy a decent computer to play something better
 
The reason is that tibia is a dead game, today we have much more interesting games to play, tibia just remain in poor countries where people don't have money to buy a decent computer to play something better
This is oversimplification that is not based on statistics, but rather on assumptions that are simple not true. This whole sentence is created based on conjectures and some other guesswork. It's not true that majority of tibia players nowadays use old PCs; it's not true that they cannot afford better PCs and it's not true that their PC cannot handle "more interesting games".

Just because you think it is because you think it is, does not mean that's true.
 
The reason is that tibia is a dead game, today we have much more interesting games to play, tibia just remain in poor countries where people don't have money to buy a decent computer to play something better

Here you have some stats from otcv8 users: OTClientV8 cpus & gpus (http://************/cpus.php)
Most of them use good pcs, there are even 135 players with RTX gpu
Only around 1% of players have really bad pc, with intel graphics accelerator as gpu
 
infeasible comparison due to spoof imo

the cpu list however was interesting to look at
 
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infeasible comparison due to spoof imo

the cpu list however was interesting to look at
Maybe. But its just about comparision RL to OT.
If you look at both dashboards separately you can review some interesting data.

Examples?
Most popular game version is 8.6, second one is 7.4.

Adnotacja 2020-02-05 215250.png

But... In brazil, 7.4 is on the fourth place, and 10.99 comes second.
Adnotacja 2020-02-05 215210.png

And in poland? Well. 12.1 rules.
Adnotacja 2020-02-05 220500.png

On Real tibia, you can for example compare continents and world type they like to play one. Overall, its open pvp which has biggest player base at the moment. But in europe, its not. Its actually optional pvp.

Adnotacja 2020-02-05 220728.pngAdnotacja 2020-02-05 215504.png

Its only a sample, and you can do much more with data. Thats why I shared some of it.
Yes, spoof kinda kills the comparision between rl and ot. But if you look at ot stats, you can assume there is around the same of spoof % for each country / protocol etc. So it is somewhat representative.

You may like it. Or not.
Hardware data shared here is also interesting. Some nice data from a successful tibia client project. Would be nice to visualise that too ;D

But you can't deny, some people might like digging into some data, and it will be interesting to them. OT Spoof doesn't matter imo.
 
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