ralke
(҂ ͠❛ ෴ ͡❛)ᕤ
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Engine: OTX 3.8 protocol 8.6
Hi! I edited sources in order to make this system works
otland.net
Did everything, also added this (don't really know if it was necessary?)
otland.net
And this fixes (i had missing items.cpp lines same as that thread)
otland.net
Also the two commits mentioned for 1.2 on attribute thread
github.com
github.com
To OTX 3.8 (guess it is based on TFS 1.2), but having this errors on compile
First attempt

Second attempt

If I missed something, please help!
Hi! I edited sources in order to make this system works

Lua Function - [TFS 1.3] Item abilities via Lua
SQL needed to execute in db: ALTER TABLE player_items ADD abilities BLOB NOT NULL; ALTER TABLE player_depotitems ADD abilities BLOB NOT NULL; ALTER TABLE player_inboxitems ADD abilities BLOB NOT NULL; C++ Code: infernumx/forgottenserver...

Compiling - How to show health and mana(healing numbers)
Hello team, Could anyone help me with a code for 10.98 TFS-1.2 server? After using HP and MP potions show the heal numbers. I need the code to compile (Visual Studio program) . Ex: Thnx :)

TFS 1.3 abilities
hi i was using a compiled of this repo: Vulcanx/forgottenserver (https://github.com/Vulcanx/forgottenserver/tree/abilities-remove) and i was trying to add new abilities that are here: extra item abilities, core itemabilities fixes · stigmatic/engine@14aaddb...
Adding "boosts" introduced in protocol 10.94 (#2395) · otland/forgottenserver@0d2c287
Items now have 6 new attributes, which are by default 0: criticalhitchance, criticalhitamount, hitpointsleechchance, hitpointsleechamount, manapointsleechchance and manapointsleechamount. Criti...
Boosts name changes and 2 new functions (#2485) · otland/forgottenserver@c7bef15
Lua functions added: luaPlayerGetSpecialSkill luaPlayerAddSpecialSkill
First attempt

Second attempt

Code:
1>..\src\items.cpp(640): error C2039: 'forceSerialize': is not a member of 'ItemType'
1> d:\users\usuario\desktop\greed380\src\items.h(211): note: see declaration of 'ItemType'
Code:
1>..\src\game.cpp(3711): error C2660: 'Game::combatChangeMana': function does not take 3 arguments
1>..\src\game.cpp(3717): error C2065: 'CONST_ME_CRITICAL_DAMAGE': undeclared identifier
If I missed something, please help!
