function onUse(cid, item, fromPosition, itemEx, toPosition)
local v, tmp = math.random(333), getCreatureOutfit(cid)
while isInArray({tmp.lookType, 75, 135, 266, 302}, v) == TRUE or v <= 1 or (v > 160 and v < 192) or v > 333 do
v = math.random(351)
end
tmp.lookType = v
doCreatureChangeOutfit(cid, tmp)
doSendMagicEffect(getThingPos(cid), CONST_ME_MAGIC_RED)
doCreatureSay(cid, 'Outfit Changed!.', TALKTYPE_ORANGE_1, false, cid, getThingPos(cid))
return TRUE
end
So this is my script and it works fine but, I wanna know If I can remove these newtypes from it: 9,73,264,255,254,243,58 and all outfits players can wear.
EDIT: Fixed
local v, tmp = math.random(333), getCreatureOutfit(cid)
while isInArray({tmp.lookType, 75, 135, 266, 302}, v) == TRUE or v <= 1 or (v > 160 and v < 192) or v > 333 do
v = math.random(351)
end
tmp.lookType = v
doCreatureChangeOutfit(cid, tmp)
doSendMagicEffect(getThingPos(cid), CONST_ME_MAGIC_RED)
doCreatureSay(cid, 'Outfit Changed!.', TALKTYPE_ORANGE_1, false, cid, getThingPos(cid))
return TRUE
end
So this is my script and it works fine but, I wanna know If I can remove these newtypes from it: 9,73,264,255,254,243,58 and all outfits players can wear.
EDIT: Fixed
Last edited: