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Pally exhaust

Donio

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Hey, I got a quick question about pallys and their exhaust when they use example spirit potion.. How come that happens? and how do I disable that?
 
replace this part of weapons.xml, i added swing="false" to each one:
Code:
	<!-- Ammunition -->
	<distance id="2545" event="script" swing="false" value="poison_arrow.lua"/>
	<distance id="2546" event="script" swing="false" value="burst_arrow.lua"/>
	<distance id="7366" event="script" swing="false" value="viper_star.lua"/>
	<distance id="7838" type="energy" event="function" swing="false" value="default"/>
	<distance id="7839" type="ice" event="function" swing="false" value="default"/>
	<distance id="7840" type="fire" event="function" swing="false" value="default"/>
	<distance id="7850" type="earth" event="function" swing="false" value="default"/>
	<distance id="3965" level="20" event="function" swing="false" value="default"/> <!-- Hunting Spear -->
	<distance id="7378" level="25" event="function" swing="false" value="default"/> <!-- Royal Spear -->
	<distance id="7367" level="42" event="function" swing="false" value="default"/> <!-- Enchanted Spear -->
	<distance id="7368" level="80" event="function" swing="false" value="default"/> <!-- Assassin Star -->
	<distance id="7364" level="20" event="function" swing="false" value="default"/> <!-- Sniper Arrow -->
	<distance id="7365" level="40" event="function" swing="false" value="default"/> <!-- Onyx Arrow -->
	<distance id="7363" level="30" event="function" swing="false" value="default"/> <!-- Piercing Bolt -->
	<distance id="2547" level="55" event="function" swing="false" value="default"/> <!-- Power Bolt -->
	<distance id="6529" level="70" event="function" swing="false" value="default"/> <!-- Infernal Bolt -->
Have you tried this already?
 
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