Hello, Moonhawk!
As for now it's too much complaints about the paralyzes.
But I've got a suggestion of how it should work, both to prevent anti-paralyze scripts and fullfill your opinions.
Anyways:
When a player is being cursed by a paralyze rune. He have to cast a spell of course, to get rid of it. Other than wait.
But now you have to walk one square to get rid of it.
I would suggest that it should take 1 SECOND delay before the paralyze curse will be gone.
Does not matter which spell you use, if you use a healing spell for example, it'll take 1 second before the paralyze will be gone.
Summary:
Thanks for reading.
Appreciated for your opinions.
Your sincerely,
Siramix!
As for now it's too much complaints about the paralyzes.
But I've got a suggestion of how it should work, both to prevent anti-paralyze scripts and fullfill your opinions.
Anyways:
When a player is being cursed by a paralyze rune. He have to cast a spell of course, to get rid of it. Other than wait.
But now you have to walk one square to get rid of it.
I would suggest that it should take 1 SECOND delay before the paralyze curse will be gone.
Does not matter which spell you use, if you use a healing spell for example, it'll take 1 second before the paralyze will be gone.
Summary:
- 1 second delay
- Only healing spells, respective spells that cure the paralyze
Thanks for reading.
Appreciated for your opinions.
Your sincerely,
Siramix!