margoh
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- Joined
- Apr 1, 2013
- Messages
- 806
- Solutions
- 18
- Reaction score
- 350
Hello,
Straight to the point. I have made empty items otb/xml, spr/dat, added few items and everything works fine, but when I have created item that has animation, it prints error.
When it's in any inventory slot:
Dropping item on the map:
When you push item:
Also, because of lying item on the ground there are problems with rendering gameScreen, sometimes it lacks just a name, sometimes half of the screen is not rendered.
Can someone tell me, why is that happening? And what can I do about it?
(At the moment the only solution is to not make pickable/stackable animated items.)
Thanks.
#Edit: somethings got wrong and now any item/effect sends error.
Straight to the point. I have made empty items otb/xml, spr/dat, added few items and everything works fine, but when I have created item that has animation, it prints error.
When it's in any inventory slot:
Code:
ERROR: ProtocolGame parse message exception (66 bytes unread, last opcode is 4, prev opcode is 120): unhandled opcode 4
Code:
ERROR: ProtocolGame parse message exception (59 bytes unread, last opcode is 4, prev opcode is 106): unhandled opcode 4
Code:
ERROR: ProtocolGame parse message exception (0 bytes unread, last opcode is 106, prev opcode is 108): InputMessage eof reached
Also, because of lying item on the ground there are problems with rendering gameScreen, sometimes it lacks just a name, sometimes half of the screen is not rendered.
Can someone tell me, why is that happening? And what can I do about it?
(At the moment the only solution is to not make pickable/stackable animated items.)
Thanks.
#Edit: somethings got wrong and now any item/effect sends error.
Last edited: