MindRage
Toss Me
- Joined
- Nov 11, 2008
- Messages
- 474
- Reaction score
- 71
Btw, Instead of storage values, You could use an global array, that calls a value.
the table will be reset everytime you reset/reload spells..
so there is no need for login script
it will also allow storage for creatures ;D
Lua:
kagePlayers = {}
if kagePlayers[cid] == nil then
to replace with if getPlayerStorageValue(cid, 14755) == -1 then
the table will be reset everytime you reset/reload spells..
so there is no need for login script
it will also allow storage for creatures ;D