Current script:
!petconfig.lua (located in main OT folder)
!pet.lua
!petinfo.lua
!petattack.lua
Talkactions
NPC
I type !pet nothing happens (no server error), i try to get npc to revive and it says my pet is next to me (but its not) cant summon pet therefore !petinfo and !petattack dont work. please help lol.
!petconfig.lua (located in main OT folder)
Code:
petSystemExhaustion = 1 --in secods, 0 = no exhausted.
frases = {"Men, im still exhausted!", "Ok, in one momment", "afff, again?!", "meh, one second"}
lenght = 39 -- maximun lenght the !petsay can have...
manaGainTicks = 3000 --\\
--how fast the pet gains mana
manaGainAmmount = 10 --//
manaGainPerLevel = 20 -- mana that gains the pet for each level the player gain
magicLevelRate = 4 -- how faster the pet will gain mlvl compared to real tibia,,
base = 2000 --base storage. All storages will depend of this number
storages = {
petMag = base,
petUid = base+1,
petExha = base+2,
petDamage = base+3,
petManaSpent = base+4,
petIsOnline = base+5,
petMana = base+6,
petIsHealing = base+7,
petCap = base+8,
petSystemExhaustion = base+9
}
petItems = {}
maxItems = 10 --Max items the pet can carry
--lol V
x = 0 y = function() x = x + 1 end table.foreach(storages, y)
for i = 1, maxItems do
petItems[i] = base+x+i
end
--Pets, dependiong on the level
pets =
{
{vocations = {1, 5}, pets =
{{level = 100, name = "demon"}, {level = 60, name = "Dragons"}, {level = 50, name = "Dwarf Gegmancers"}, {level = 40, name = "Demon Skeleton"}, {level = 30, name = "Fire Devil"}, {level = 20, name = "Minotaur Archer"}, {level = 10, name = "Minotaur"}, {level = 0, name = "Rat"}}
},
{vocations = {2, 6}, pets =
{{level = 100, name = "demon"}, {level = 60, name = "Dragons"}, {level = 50, name = "Dwarf Gegmancers"}, {level = 40, name = "Demon Skeleton"}, {level = 30, name = "Fire Devil"}, {level = 20, name = "Minotaur Archer"}, {level = 10, name = "Minotaur"}, {level = 0, name = "Rat"}}
},
{vocations = {3, 7}, pets =
{{level = 100, name = "demon"}, {level = 60, name = "Dragons"}, {level = 50, name = "Dwarf Gegmancers"}, {level = 40, name = "Demon Skeleton"}, {level = 30, name = "Fire Devil"}, {level = 20, name = "Minotaur Archer"}, {level = 10, name = "Minotaur"}, {level = 0, name = "Rat"}}
},
{vocations = {4, 8}, pets =
{{level = 100, name = "demon"}, {level = 60, name = "Dragons"}, {level = 50, name = "Dwarf Gegmancers"}, {level = 40, name = "Demon Skeleton"}, {level = 30, name = "Fire Devil"}, {level = 20, name = "Minotaur Archer"}, {level = 10, name = "Minotaur"}, {level = 0, name = "Cave Rat"}}
}
}
--attacks of the pet. !petattack "param
--It's pretty easy how to config, I think it doesn't need an extra explanation.
attacks = {{param = "energy", theFunction = false, offensive = 1, needLevel = 20, self = 0, needMag = 10, manaSpent = 60, exhausted = 1, range = 6, combatType = COMBAT_ENERGYDAMAGE, combatAni = CONST_ME_ENERGYAREA, area = 2,
formula = {maxb = 0.4, maxa = 30, minb = 0.5, mina = 0},
},
{param = "exori", theFunction = false, offensive = 1, needLevel = 40, self = 0, needMag = 5, manaSpent = 145, exhausted = 1, range = 0, combatType = COMBAT_PHYSICALDAMAGE, combatAni = CONST_ME_HITAREA, area = 2,
formula = {maxb = 0.6, maxa = 30, minb = 1.2, mina = 0},
},
{param = "fireball", theFunction = false, offensive = 1, needLevel = 50, self = 0, needMag = 15, manaSpent = 100, exhausted = 1, range = 3, combatType = COMBAT_FIREDAMAGE, combatAni = CONST_ME_FIREAREA, area = 6,
formula = {maxb = 0.6, maxa = 30, minb = 1.2, mina = 0}
},
{param = "mini energy", theFunction = false, offensive = 1, needLevel = 0, self = 0, needMag = 0, manaSpent = 20, exhausted = 1, range = 1, combatType = COMBAT_ENERGYDAMAGE, combatAni = CONST_ME_ENERGYAREA, area = 1,
formula = {maxb = 0.13, maxa = 0, minb = 0.262, mina = 0}
},
{param = "health", theFunction = false, offensive = -1, needLevel = 10, self = 1, needMag = 0, manaSpent = 100, exhausted = 2, range = 0, combatType = COMBAT_HEALING, combatAni = CONST_ME_MAGIC_BLUE, area = 1,
formula = {maxb = 0.4, maxa = 20, minb = 0.7, mina = 0}
},
{param = "paralize", needLevel = 1, needMag = 0, manaSpent = 300, exhausted = 2,
theFunction = function (parameters)
daPet = getPlayerStorageValue(parameters.cid, storages.petUid)
if getCreatureTarget(daPet) ~= 0 then
doAddCondition(getCreatureTarget(parameters.cid), 4)
end
end
},
{param = "speed", needLevel = 10, needMag = 4, manaSpent = 60, exhausted = 2,
theFunction = function (parameters)
doAddCondition(getPlayerStorageValue(parameters.cid, storages.petUid), 11)
end
},
{param = "double fire", needLevel = 1, needMag = 0, manaSpent = 100, exhausted = 2,
theFunction = function (parameters)
local myAttack = formulaAttack(getPlayerLevel(parameters.cid), getPlayerStorageValue(parameters.cid, storages.petMag), 0.7, 0, 1.0, 0)
function doAreaCombatHealthEx(params)
local randoms = {[1] = math.random(-2, 2),
[2] = math.random(-2, 2)
}
local attackCreature = getPlayerStorageValue(parameters.cid, storages.petUid)
if getCreatureTarget(getPlayerStorageValue(parameters.cid, storages.petUid)) ~= 0 then
attackCreature = getCreatureTarget(getPlayerStorageValue(parameters.cid, storages.petUid))
end
local posa = getCreaturePosition(attackCreature)
doAreaCombatHealth(getPlayerStorageValue(parameters.cid, storages.petUid), COMBAT_FIREDAMAGE, {x = posa.x + randoms[1], y = posa.y + randoms[2], z = posa.z}, 1, -params.myAttack.minD, -params.myAttack.maxD, CONST_ME_FIREAREA)
doSendDistanceShoot(getCreaturePosition(getPlayerStorageValue(parameters.cid, storages.petUid)), {x = posa.x + randoms[1], y = posa.y + randoms[2], z = posa.z}, CONST_ANI_FIRE)
end
doAreaCombatHealthEx({cid = parameters.cid, target = getCreaturePosition(attackCreature), myAttack = myAttack})
for i = 1, 7 do
addEvent(doAreaCombatHealthEx, 200*i, {cid = parameters.cid, target = getCreaturePosition(attackCreature), myAttack = myAttack})
end
end
}
}
function setExhausted(cid)
setPlayerStorageValue(cid, storages.petSystemExhaustion, os.clock()+1)
end
function formulaAttack(magicLevel, level, maxb, maxa, minb, mina)
return {minD = (level * 2 + magicLevel * 3) * (1 + mina) + minb,
maxD = (level * 2 + magicLevel * 3) * (1 + maxb) + maxa
}
end
function isExhausted(cid)
if isPlayer(cid) == 1 then
local CRONOMETRO = getPlayerStorageValue(cid, storages.petSystemExhaustion)
local CRONOMETRO2 = os.clock()
local TIEMPO = os.difftime(CRONOMETRO2, CRONOMETRO)
if petSystemExhaustion - TIEMPO > petSystemExhaustion or CRONOMETRO == -1 then
setPlayerStorageValue(cid, storages.petSystemExhaustion, CRONOMETRO2+1)
return 0
end
if petSystemExhaustion - TIEMPO <= 0 then
return 0
end
end
return 1
end
function addMana(a)
local cid = a.cid
local petManaMax = getPlayerLevel(cid)*manaGainPerLevel
if getPlayerStorageValue(cid, storages.petMana) < petManaMax then
if petManaMax - getPlayerStorageValue(cid, storages.petMana) < 10 then
setPlayerStorageValue(cid, storages.petMana, getPlayerStorageValue(cid, storages.petMana) + petManaMax - getPlayerStorageValue(cid, storages.petMana))
else
setPlayerStorageValue(cid, storages.petMana, getPlayerStorageValue(cid, storages.petMana) + 10)
end
addEvent(addMana, manaGainTicks, {cid = cid})
else
setPlayerStorageValue(cid, storages.petIsHealing, 0)
end
end
Code:
dofile("./petConfig.lua")
function doPlayerAddSummon(cid, name, pos)
local MyCreature = doSummonCreature(name, pos)
doConvinceCreature(cid, MyCreature)
return MyCreature
end
local myPet = ""
local myPetUid = 0
function onSay(cid, words, param)
if isExhausted(cid) == 1 then
return 0
end
if getPlayerStorageValue(cid, storages.petMag) == -1 then
setPlayerStorageValue(cid, storages.petMag, 0)
end
if isCreature(getPlayerStorageValue(cid, storages.petUid)) == 0 then
if getTilePzInfo(getCreaturePosition(cid)) == 0 then
if getPlayerStorageValue(cid, storages.petIsOnline) == 1 or getPlayerStorageValue(cid, storages.petIsOnline) == -1 then
for i = 1, #pets do
if isInArray(pets[i].vocations, getPlayerVocation(cid)) == 1 then
for k = 1, #pets[i].pets do
if pets[i].pets[k].level <= getPlayerLevel(cid) then
myPet = pets[i].pets[k].name
break
end
end
break
end
end
myPetUid = doPlayerAddSummon(cid, myPet, getCreaturePosition(cid))
if myPetUid ~= -1 then
setPlayerStorageValue(cid, storages.petUid, myPetUid)
if getPlayerStorageValue(cid, storages.petDamage) ~= 0 and getPlayerStorageValue(cid, storages.petDamage) ~= -1 then
if getPlayerStorageValue(cid, storages.petDamage) < getCreatureMaxHealth(getPlayerStorageValue(cid, storages.petUid)) then
doCreatureAddHealth(getPlayerStorageValue(cid, storages.petUid), getPlayerStorageValue(cid, storages.petDamage)*-1)
end
end
doChangeSpeed(myPetUid, getCreatureBaseSpeed(cid) - getCreatureBaseSpeed(myPetUid))
doCreatureSay(myPetUid, 'Hello!', TALKTYPE_ORANGE_1)
addMana({cid = cid})
setPlayerStorageValue(cid, storages.petIsOnline, 2)
else
doPlayerSendCancel(cid, 'Not enought room.')
end
else
doPlayerSendCancel(cid, 'Your pet died! You have to revive it.')
end
else
doPlayerSendCancel(cid, 'You cannot summon your pet in PZ.')
end
else
local daPet = getPlayerStorageValue(cid, storages.petUid)
setPlayerStorageValue(cid, storages.petDamage, getCreatureMaxHealth(daPet) - getCreatureHealth(daPet))
doCreatureSay(daPet, 'Byebye !', TALKTYPE_ORANGE_1)
setPlayerStorageValue(cid, storages.petIsOnline, 1)
doSendMagicEffect(getCreaturePosition(daPet), CONST_ME_POFF)
doRemoveCreature(daPet)
end
return setExhausted(cid)
end
Code:
dofile("./petConfig.lua")
function onSay(cid, words, param)
if isExhausted(cid) == 1 then
return 0
end
local request = 0
local daPet = getPlayerStorageValue(cid, storages.petUid)
if isCreature(daPet) == 1 then
param = string.lower(param)
if param == "magic level" then
request = getPlayerStorageValue(cid, storages.petMag)
elseif param == "mana" then
request = getPlayerStorageValue(cid, storages.petMana)
elseif param == "health" then
request = getCreatureHealth(daPet)
end
if request ~= 0 then
doPlayerSendTextMessage(cid, 19, 'Pet ' .. param .. ': ' .. request .. '.')
end
else
doPlayerSendCancel(cid, 'You haven\'t call your pet!')
end
return setExhausted(cid)
end
Code:
dofile("./petConfig.lua")
function onSay(cid, words, param)
if isExhausted(cid) == 1 then
return 0
end
local lookDirs = {[0] = {x = 0, y = -1},
[1] = {x = 1, y = 0},
[2] = {x = 0, y = 1},
[3] = {x = -1, y = 0}
}
local myAttack = 0
local CRONOMETRO = 0
local CRONOMETRO2 = 0
local TIEMPO = 0
function formulaAttack(magicLevel, level, maxb, maxa, minb, mina)
return {minD = (level * 2 + magicLevel * 3) * (1 + mina) + minb,
maxD = (level * 2 + magicLevel * 3) * (1 + maxb) + maxa
}
end
function getPetMlvl(manaSpent)
local i = 0
while manaSpent >= (1600 * (1.2^i)) do
i = i + 1
end
return i
end
local daPet = getPlayerStorageValue(cid, storages.petUid)
if isCreature(daPet) == 1 then
if param ~= nil then
param = string.lower(param)
local petPos = getCreaturePosition(daPet)
local lookDir = getPlayerLookDir(cid) -- getPlayerLookDir(daPet plz ! ! !)
local damage = {}
CRONOMETRO = getPlayerStorageValue(cid, storages.petExha)
CRONOMETRO2 = os.clock()
TIEMPO = os.difftime(CRONOMETRO2, CRONOMETRO)
for i = 1, #attacks do
if param == attacks[i].param then
myAttack = i
break
end
end
if myAttack ~= 0 then
if attacks[myAttack].exhausted - TIEMPO > attacks[myAttack].exhausted or CRONOMETRO == -1 then
setPlayerStorageValue(cid, storages.petExha, CRONOMETRO2+1)
end
if getPlayerStorageValue(cid, storages.petMana) >= attacks[myAttack].manaSpent then
if attacks[myAttack].needLevel <= getPlayerLevel(cid) then
if attacks[myAttack].needMag <= getPlayerStorageValue(cid, storages.petMag) then
if attacks[myAttack].exhausted - TIEMPO <= 0 then
if attacks[myAttack].theFunction == false then
damage = formulaAttack(getPlayerStorageValue(cid, storages.petMag), getPlayerLevel(cid), attacks[myAttack].formula.maxb, attacks[myAttack].formula.maxa, attacks[myAttack].formula.minb, attacks[myAttack].formula.mina)
doAreaCombatHealth(daPet*((attacks[myAttack].self - 1)*-1), attacks[myAttack].combatType, {x = petPos.x + attacks[myAttack].range*lookDirs[lookDir].x, y = petPos.y + attacks[myAttack].range*lookDirs[lookDir].y, z = petPos.z}, attacks[myAttack].area, math.floor(damage.minD*-1*attacks[myAttack].offensive), math.floor(damage.maxD*-1*attacks[myAttack].offensive), attacks[myAttack].combatAni)
else
attacks[myAttack].theFunction({cid = cid, words = words, param = param})
end
doCreatureSay(daPet, '' .. param .. '!', TALKTYPE_ORANGE_1)
if getPlayerStorageValue(cid, storages.petIsHealing) == 0 or getPlayerStorageValue(cid, storages.petIsHealing) == -1 then
addEvent(addMana, manaGainTicks, {cid = cid})
setPlayerStorageValue(cid, storages.petIsHealing, 1)
end
setPlayerStorageValue(cid, storages.petExha, CRONOMETRO2+1)
setPlayerStorageValue(cid, storages.petManaSpent, getPlayerStorageValue(cid, storages.petManaSpent) + attacks[myAttack].manaSpent*magicLevelRate)
setPlayerStorageValue(cid, storages.petMana, getPlayerStorageValue(cid, storages.petMana) - attacks[myAttack].manaSpent)
if getPetMlvl(getPlayerStorageValue(cid, storages.petManaSpent)) > getPlayerStorageValue(cid, storages.petMag) then
setPlayerStorageValue(cid, storages.petMag, getPetMlvl(getPlayerStorageValue(cid, storages.petManaSpent)))
doCreatureSay(daPet, 'You advanced to magic level ' .. getPlayerStorageValue(cid, storages.petMag) .. '!', TALKTYPE_ORANGE_1)
end
else
doCreatureSay(daPet, '' .. frases[math.random(1, #frases)] .. '!', TALKTYPE_ORANGE_1)
end
else
doCreatureSay(daPet, 'My magic level is too low!', TALKTYPE_ORANGE_1)
end
else
doCreatureSay(daPet, 'AAh Im out of mana!', TALKTYPE_ORANGE_1)
end
else
doCreatureSay(daPet, 'Woups! I can\'t use that spell yet', TALKTYPE_ORANGE_1)
end
else
----------------special attacks ?----------------------
end
else
doPlayerSendCancel(cid, 'You must spesific a spell.')
end
else
doPlayerSendCancel(cid, 'You haven\'t call your pet!.')
end
return setExhausted(cid)
end
Code:
<talkaction words="!petinfo" script="pets/!petinfo.lua"/>
<talkaction words="!pet" script="pets/!pet.lua"/>
<talkaction words="!petattack" script="pets/!petattack.lua"/>
Code:
local focus = 0
local talk_start = 0
local talk_state = 0
local costPerLevel = 300
local base = 2000
local storages = {
petMag = base,
petUid = base+1,
petExha = base+2,
petDamage = base+3,
petManaSpent = base+4,
petIsOnline = base+5,
petMana = base+6,
petIsHealing = base+7,
petCap = base+8
}
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('How rude!.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if getDistanceToCreature(cid) < 4 then
if (msgcontains(msg, 'hi') and (focus == 0)) then
selfSay('Hello ' .. getCreatureName(cid) .. '! I can take you to the train!')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) then
selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.')
end
if msgcontains(msg, 'revive') and focus == cid then
if isCreature(getPlayerStorageValue(cid, storages.petUid)) == 0 then
if getPlayerStorageValue(cid, storages.petIsOnline) == 2 then
selfSay('YOUR PET DIED?!, YOU\'R A BAD OWNER, THIS WILL COST YOU ' .. getPlayerLevel(cid)*costPerLevel .. ' GOLD COINS!, AGREE?!')
talk_state = 1
else
selfSay('Your pet is alive.')
end
else
selfSay('Your pet is standing next to you.')
end
talk_start = os.clock()
end
if msgcontains(msg, 'yes') and focus == cid and talk_state == 1 then
if doPlayerRemoveMoney(cid, getPlayerLevel(cid)*costPerLevel) == 1 then
setPlayerStorageValue(cid, storages.petIsOnline, 1)
selfSay('You can now summon again your pet.')
else
selfSay('You don\'t have enought money.')
end
talk_state = 0
talk_start = os.clock()
end
if msgcontains(msg, 'bye') then
selfSay('Good bye, ' .. getCreatureName(cid) .. '!')
focus = 0
talk_start = 0
talk_state = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
talk_state = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
talk_state = 0
selfSay('Good bye then.')
talk_state = 0
focus = 0
end
end
end