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Pits of inferno electric sparks...

shawntio

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Hi the electric sparks on the way to the quest room (pits of inferno) is bugged ;S i can walk through them when haven't done any of the seals ;S if someone knows how to solve this bug please reply Thanks!
 
Hi the electric sparks on the way to the quest room (pits of inferno) is bugged ;S i can walk through them when haven't done any of the seals ;S if someone knows how to solve this bug please reply Thanks!

Post the scripts.
If theres none then its just a movement script.
If you have 'x' storage then you can pass, you can't if not.
But first tell me if theres a script for it xD
 
Uhm, ok, try to look for the 4 switches script? That you need to press them in order to pass
 
There probably isn't a script for it on your server, normally theres just a door before the reward room TP that you can't pass unless you have stepped on all of the thrones... You could try this though, not sure if it will work though...
Code:
function onStepIn(cid, item, position, fromPosition)
    if item.uid == 12345 then
                 if getPlayerStorageValue(cid,12345) == -1 then 
                              doPlayerSendTextMessage(cid,MESSAGE_EVENT_ADVANCE,'Sorry. You have not completed this seal yet.')
		              doTeleportThing(cid, fromPosition,false)
			      doSendMagicEffect(fromPosition, 2)
	         end
	end
return true
end

All credits goto the maker, just don't forget to put a unique ID on the electric sparks and edit the storage and UID on the script.
 
ok thanks i will try it but where should i put it sorry nooby question :P actions/movements? and can i just put a random unique id on the sparks?
 
Yeah its a movement, you can put a random Unique ID for each one just make sure that there isn't another item with the same UID on your server. Each spark must have a different UID so your gunna need to use that script however many times there are sparks changing the Unique ID everytime on the script and the required Storage Value needed to pass each spark aswell. Put this into movements:
Code:
<movevent type="StepIn" uniqueid="10001" event="script" value="poi_sparks.lua"/>
<movevent type="StepIn" uniqueid="10002" event="script" value="poi_sparks2.lua"/>
etc.
 
damn didn't work :/ i did put the script i did set the unique id to 10001 on the sparks but don't really understand how it know what seal you need to complete to walk through the spark
 
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