Unknown Soldier
Mapping a map
- Joined
- Oct 30, 2010
- Messages
- 291
- Solutions
- 11
- Reaction score
- 660
Hi everyone,
got this problem on TFS 1.2 on Windows 10. Im running it locally on my PC right now, but after a few month break I am having an issue regarding "bad performance".
The problem is, that the movement of player and monsters isn't fluent, it stops on almost every sqm for a very short amount of time, sometimes gets moved back, like it was a bad connection or weak hardware. Those however are not the issues - it happens on the same PC where server is running, and hardware is I7, 12GB ram, SSD and so on. The result of this, is that the gameplay is very slow and annoying. I tried disabling many creature events, global event and stuff, no effect at all. No idea what may be causing this problem.
You can see the issue on this short video.
Let me know if you need some technical details about my config and whatever you think might be necessary.
Do you have ani ideas what should i try?
Thanks in advance!
got this problem on TFS 1.2 on Windows 10. Im running it locally on my PC right now, but after a few month break I am having an issue regarding "bad performance".
The problem is, that the movement of player and monsters isn't fluent, it stops on almost every sqm for a very short amount of time, sometimes gets moved back, like it was a bad connection or weak hardware. Those however are not the issues - it happens on the same PC where server is running, and hardware is I7, 12GB ram, SSD and so on. The result of this, is that the gameplay is very slow and annoying. I tried disabling many creature events, global event and stuff, no effect at all. No idea what may be causing this problem.
You can see the issue on this short video.
Let me know if you need some technical details about my config and whatever you think might be necessary.
Do you have ani ideas what should i try?
Thanks in advance!