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OTClient player does not appear in the battle if he is in the same sqm

kaincer

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I have this bug
For some reason, if I go up a ladder and there is a player in the square that I go up, he doesn't appear in the battle This bug only occurs in otc (v8, mehah)

I think it's not the client. since in the old client it works.
I think it's the server nekiro 1.5 8.0

video is
nekiro 1.5 default (edit map add lader) + mehah 2.8 default (v8 same)




Lua:
    <item id="1392" article="a" name="ramp">
        <attribute key="floorchange" value="south" />
    </item>

    <item id="1394" article="a" name="ramp">
        <attribute key="floorchange" value="north" />
    </item>



    <item id="459" name="stairs">
        <attribute key="floorchange" value="down" />
    </item>
 
post your modules/game_battle

all files.
or compare to the otcv8 original git u should be able to find whats different.
 
post your modules/game_battle

all files.
or compare to the otcv8 original git u should be able to find whats different.
in mehah
Use the default version
I also tested with ( old version of battle)



in v8
default version.

same bug.

that's why I think it's the server and not the client


thanks for answering
 
Well, server sends the information:
1676490263641.png

otclient:
1676490294619.png

spectator already gives list without "Fire Elemental":

std::vector<CreaturePtr> getSpectators(const Position& centerPos, bool multiFloor)

It's something with: creature Appear/Disappear

appear.gif



Tested with 7.72 client and there it works fine, so it's OTClient issue
 
Last edited:
Well, server sends the information:
View attachment 73457

otclient:
View attachment 73458

spectator already gives list without "Fire Elemental":

std::vector<CreaturePtr> getSpectators(const Position& centerPos, bool multiFloor)

It's something with: creature Appear/Disappear

View attachment 73460



Tested with 7.72 client and there it w

Did u try otcv8 I use it works finr
 
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