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Windows Player don't connect

Shalk

Royal Angels ATS
Joined
Sep 19, 2007
Messages
214
Reaction score
4
Location
Brazil
good, will come some time messing with OTServ, and well, I did not find any way to solve this problem, always hostie servers, the last one was 8.60, so I decided to shake 8.70, liberated modem ports and firewall, okay! I downloaded the public soon forgotten, get online by quietly, players came and tested the system, then migrated to a version with more 'functions', and tried crystal server executable from the global server also, but when my ip porpoise global config.lua, I can not log into the server list if the character appears in the account, and when you log into the character, is in connecting in the world and soon after the error (connection refused - 10061), good, aparementemente everything is configured correctly, i use windows 7 - 32 bits, I beg help, follow the bass settings on my config.lua,
one good day, and thank you.

Code:
	-- Crystal Server Config

	-- Account manager
	accountManager = true
	namelockManager = true
	newPlayerChooseVoc = true
	newPlayerSpawnPosX = 1000
	newPlayerSpawnPosY = 1000
	newPlayerSpawnPosZ = 7
	newPlayerTownId = 1
	newPlayerLevel = 300
	newPlayerMagicLevel = 50
	minPasswordLength = 4
	minAccountNameLength = 3
	maxAccountNameLength = 25
	newCharacterMinNameLength = 3
	newCharacterMaxNameLength = 25
	generateAccountNumber = false
	generateAccountSalt = false

	-- Unjustified kills
	-- NOTE: *Banishment and *BlackSkull variables are >summed up<
	-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
	-- *RedSkull equivalents.
	-- Auto banishing works only if useBlackSkull set to negative.
	-- advancedFragList is not advised if you use huge frags
	-- requirements.
	useFragHandler = true
	redSkullLength = 30 * 24 * 60 * 60
	blackSkullLength = 45 * 24 * 60 * 60
	dailyFragsToRedSkull = 3
	weeklyFragsToRedSkull = 5
	monthlyFragsToRedSkull = 10
	dailyFragsToBlackSkull = dailyFragsToRedSkull
	weeklyFragsToBlackSkull = weeklyFragsToRedSkull
	monthlyFragsToBlackSkull = monthlyFragsToRedSkull
	dailyFragsToBanishment = dailyFragsToRedSkull
	weeklyFragsToBanishment = weeklyFragsToRedSkull
	monthlyFragsToBanishment = monthlyFragsToRedSkull
	blackSkulledDeathHealth = 40
	blackSkulledDeathMana = 0
	useBlackSkull = true
	advancedFragList = false

	-- Banishments
	-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
	-- killsBanLength works only if useBlackSkull option is disabled.
	notationsToBan = 3
	warningsToFinalBan = 4
	warningsToDeletion = 5
	banLength = 7 * 24 * 60 * 60
	killsBanLength = 7 * 24 * 60 * 60
	finalBanLength = 30 * 24 * 60 * 60
	ipBanishmentLength = 1 * 24 * 60 * 60
	broadcastBanishments = true
	maxViolationCommentSize = 200
	violationNameReportActionType = 2
	autoBanishUnknownBytes = false

	-- Battle
	-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
	-- deathLostPercent set to nil enables manual mode.
	worldType = "open"
	protectionLevel = 1
	pvpTileIgnoreLevelAndVocationProtection = true
	pzLocked = 60 * 1000
	huntingDuration = 60 * 1000
	criticalHitChance = 7
	criticalHitMultiplier = 1
	displayCriticalHitNotify = false
	removeWeaponAmmunition = true
	removeWeaponCharges = true
	removeRuneCharges = true
	whiteSkullTime = 15 * 60 * 1000
	noDamageToSameLookfeet = false
	fieldOwnershipDuration = 5 * 1000
	stopAttackingAtExit = false
	loginProtectionPeriod = 10 * 1000
	deathLostPercent = 10
	stairhopDelay = 2 * 1000
	pushCreatureDelay = 2 * 1000
	deathContainerId = 1987
	addManaSpentInPvPZone = true
	squareColor = 0
	allowFightback = true
	fistBaseAttack = 7
	useCapSystem = true

	-- Annimations
	-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
	-- NOTE: Ignore gainExperienceColor if you are using useRandomExperienceColor = true.
	-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
	showHealingDamage = false
	showHealingDamageForMonsters = false
	useRandomExperienceColor = false
	gainExperienceColor = 215

	-- Connection config
	worldId = 0
	ip = "201.2.208.88"
	bindOnlyGlobalAddress = no
	loginPort = 7171
	gamePort = 7172
	loginTries = 10
	retryTimeout = 5 * 1000
	loginTimeout = 60 * 1000
	maxPlayers = 1000
	motd = "Welcome to the Crystal Server!"
	displayOnOrOffAtCharlist = false
	onePlayerOnlinePerAccount = false
	allowClones = false
	serverName = "Crystal"
	loginMessage = "Welcome to the Crystal Server!"
	statusTimeout = 5 * 60 * 1000
	replaceKickOnLogin = true
	forceSlowConnectionsToDisconnect = false
	loginOnlyWithLoginServer = false
	premiumPlayerSkipWaitList = false
	useMultiClient = false

	-- RSA
	-- NOTE: These should not be changed unless you know what your doing!
	-- Prime1 - known as p; Prime2 - known as q; Public - known as e;
	-- Modulus - known as n; Private - known as d.
	rsaPrime1 = "14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"
	rsaPrime2 = "7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101"
	rsaPublic = "65537"
	rsaModulus = "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"
	rsaPrivate = "46730330223584118622160180015036832148732986808519344675210555262940258739805766860224610646919605860206328024326703361630109888417839241959507572247284807035235569619173792292786907845791904955103601652822519121908367187885509270025388641700821735345222087940578381210879116823013776808975766851829020659073"

	-- Database
	-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
	-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
	-- encryptionType can be plain, md5, sha1.
	sqlType = "sqlite"
	sqlHost = "localhost"
	sqlPort = 3306
	sqlUser = "root"
	sqlPass = ""
	sqlDatabase = ""
	sqlFile = "crystalserver.s3db"
	sqlKeepAlive = 10
	mysqlReadTimeout = 1
	mysqlWriteTimeout = 1
	encryptionType = "sha1"

	-- Deathlist
	deathListEnabled = true
	deathListRequiredTime = 1 * 60 * 1000
	deathAssistCount = 19
	maxDeathRecords = 5

	-- Guilds
	ingameGuildManagement = true
	levelToFormGuild = 8
	premiumDaysToFormGuild = 0
	guildNameMinLength = 4
	guildNameMaxLength = 20

	-- Highscores
	highscoreDisplayPlayers = 15
	updateHighscoresAfterMinutes = 60

	-- Houses
	buyableAndSellableHouses = true
	houseNeedPremium = true
	bedsRequirePremium = true
	levelToBuyHouse = 1
	housesPerAccount = 0
	houseRentAsPrice = false
	housePriceAsRent = false
	housePriceEachSquare = 1000
	houseRentPeriod = "never"
	houseCleanOld = 0
	guildHalls = false

	-- Item usage
	timeBetweenActions = 200
	timeBetweenExActions = 1000
	hotkeyAimbotEnabled = true

	-- Exhausted
	fightExhausted = 2000
	healExhausted = 1000

	-- Map
	-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
	mapName = "map.otbm"
	mapAuthor = ""
	randomizeTiles = true
	storeTrash = true
	cleanProtectedZones = true
	mailboxDisabledTowns = ""

	-- Process
	-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
	-- niceLevel works only on *nix systems
	-- coresUsed are seperated by comma cores ids used by server process,
	-- default is -1, so it stays untouched (automaticaly assigned by OS).
	defaultPriority = "high"
	niceLevel = 5
	coresUsed = "-1"

	-- Startup
	confirmOutdatedVersion = true
	startupDatabaseOptimization = true
	updatePremiumStateAtStartup = true

	-- Spells
	formulaLevel = 5.0
	formulaMagic = 1.0
	bufferMutedOnSpellFailure = false
	spellNameInsteadOfWords = false
	emoteSpells = false
	unifiedSpells = true

	-- Outfits
	allowChangeOutfit = true
	allowChangeColors = true
	allowChangeAddons = true
	disableOutfitsForPrivilegedPlayers = false
	addonsOnlyPremium = true

	-- Mounts
	useMounts = true
	dismountPlayerInPz = false
	mountsOnlyPremium = true
	gainMountOnLogin = false
	mountCooldown = 0

	-- Miscellaneous
	-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
	-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
	dataDirectory = "data/"
	logsDirectory = "data/logs/"
	bankSystem = true
	displaySkillLevelOnAdvance = false
	promptExceptionTracerErrorBox = true
	maximumDoorLevel = 500
	maxMessageBuffer = 4
	tradeLimit = 100
	useCooldowns = true

	-- VIP list
	separateVipListPerCharacter = false
	vipListDefaultLimit = 20
	vipListDefaultPremiumLimit = 100

	-- Depot
	depotItemsFreeLimit = 1000
	depotItemstPremiumLimit = 2000

	-- Saving-related
	-- useHouseDataStorage usage may be found at README.
	houseDataStorage = "binary"
	saveGlobalStorage = true
	storePlayerDirection = false
	saveGameData = true

	-- Loot
	-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
	checkCorpseOwner = true
	monsterLootMessage = 3
	monsterLootMessageType = 19

	-- Ghost mode
	ghostModeInvisibleEffect = false
	ghostModeSpellEffects = true

	-- Limits
	idleWarningTime = 14 * 60 * 1000
	idleKickTime = 15 * 60 * 1000
	reportsExpirationAfterReads = 1
	playerQueryDeepness = 2
	tileLimit = 0
	protectionTileLimit = 0
	houseTileLimit = 0

	-- Premium system
	freePremium = true
	premiumForPromotion = true

	-- Blessings
	-- NOTE: blessingReduction* regards items/containers loss.
	-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
	-- pvpBlessingThreshold is damage percent received from PvP that is required to 
	-- enable pvpBlessing.
	-- fairFightTimeRange is last X seconds from which damage to player counts.
	-- Applies to pvp blessing.
	blessings = true
	blessingOnlyPremium = true
	blessingReductionBase = 30
	blessingReductionDecrement = 5
	eachBlessReduction = 8
	pvpBlessingThreshold = 40
	fairFightTimeRange = 60

	-- Rates
	-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
	-- rateExperienceFromPlayers 0 to disable.
	experienceStages = true
	rateExperience = 5.0
	rateExperienceFromPlayers = 0
	rateSkill = 3.0
	rateMagic = 3.0
	rateLoot = 5.0
	rateSpawn = 1

	-- Monster rates
	rateMonsterHealth = 1.0
	rateMonsterMana = 1.0
	rateMonsterAttack = 1.0
	rateMonsterDefense = 1.0

	-- Experience from players
	-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
	-- player will gain experience from every lower leveled player.
	-- max~Threshold* set to 0 will disable the maximum threshold:
	-- player will gain experience from every higher leveled player.
	minLevelThresholdForKilledPlayer = 0.9
	maxLevelThresholdForKilledPlayer = 1.1

	-- Stamina
	-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
	-- rateStaminaHits multiplies every hit done a creature, which are later
	-- multiplied by player attack speed.
	-- rateStaminaGain is multiplying every second of logged out time, eg:
	-- 60 * 1000 / 3 = 20 seconds, what gives 1 stamina minute for 3 being logged off.
	-- rateStaminaThresholdGain is dividing in case the normal gain (that is
	-- multiplied by rateStaminaGain, btw.) passed above threshold, eg:
	-- 60 * 1000 / 3 = 20 / 4 = 5 seconds (3 * 4 = 12 minutes for 1 stamina minute).
	-- staminaRatingLimit* is in minutes.
	rateStaminaLoss = 1
	rateStaminaGain = 3
	rateStaminaThresholdGain = 12
	staminaRatingLimitTop = 40 * 60
	staminaRatingLimitBottom = 14 * 60
	staminaLootLimit = 14 * 60
	rateStaminaAboveNormal = 1.5
	rateStaminaUnderNormal = 0.5
	staminaThresholdOnlyPremium = true

	-- Party
	-- NOTE: experienceShareLevelDifference is float number.
	-- experienceShareLevelDifference is highestLevel * value
	experienceShareRadiusX = 30
	experienceShareRadiusY = 30
	experienceShareRadiusZ = 1
	experienceShareLevelDifference = 2 / 3
	extraPartyExperienceLimit = 20
	extraPartyExperiencePercent = 5
	experienceShareActivity = 2 * 60 * 1000

	-- Global save
	-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
	-- if you want such a system please check out data/globalevents/globalevents.xml.
	globalSaveEnabled = false
	globalSaveHour = 8
	globalSaveMinute = 0
	shutdownAtGlobalSave = true
	cleanMapAtGlobalSave = false

	-- Spawns
	deSpawnRange = 2
	deSpawnRadius = 50

	-- Summons
	maxPlayerSummons = 2
	teleportAllSummons = false
	teleportPlayerSummons = false

	-- Status
	statusPort = 7171
	ownerName = "Tryller"
	ownerEmail = "@**********"
	url = "http://**********/"
	location = "Brazil"
	displayGamemastersWithOnlineCommand = false

	-- Logs
	-- NOTE: This kind of logging does not work in GUI version.
	-- For such, please compile the software with __GUI_LOGS__ flag.
	displayPlayersLogging = true
	prefixChannelLogs = ""
	runFile = ""
	outputLog = ""
	truncateLogOnStartup = false

	-- Manager
	-- NOTE: managerPassword left blank disables manager.
	managerPort = 7171
	managerLogs = true
	managerPassword = ""
	managerLocalhostOnly = true
	managerConnectionsLimit = 1

	-- Admin
	-- NOTE: adminPassword left blank disables manager.
	-- Set to anything if you set adminRequireLogin to false.
	-- adminEncryption available options: rsa1024xtea;
	-- remember to set correct data!
	adminPort = 7171
	adminLogs = true
	adminPassword = ""
	adminLocalhostOnly = true
	adminConnectionsLimit = 1
	adminRequireLogin = true
	adminEncryption = ""
	adminEncryptionData = ""

sorry for my bad english..
 
Umm... Strange IP address you have there :D Everything looks good in your config.lua. Be sure to have both ports 7171 and 7172 forwarded to your IP address.


**Offtopic* I find it easier, because your public IP address can change, to direct your IP address to a No-Ip, and just add the No-Ip address into the config instead of your IP.
 
modem nat seetings:

modem1.jpg


and ipv4 ssetings:
modemc.jpg
 
Yeah, only possible thing that I can think of now is what TGYoshi suggested. Make sure your firewall is allowing your ports.
 
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