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Player loot message display

Peroxide

Gone since January 2018
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Very similar to something I requested years ago, but could someone please make this so it's treated like a frag?
E.G Whoever gets the frag(s) can see the loot message.

Old script I requested

Lua:
function getContentDescription(uid, comma)
	local ret, i, containers = '', 0, {}
	while i < getContainerSize(uid) do
		local v, s = getContainerItem(uid, i), ''
		local k = getItemInfo(v.itemid)
		if k.name ~= '' then
			if v.type > 1 and k.stackable and k.showCount then
				s = v.type .. ' ' .. getItemInfo(v.itemid).plural
			else
				local article = k.article
				s = (article == '' and '' or article .. ' ') .. k.name
			end
			ret = ret .. (i == 0 and not comma and '' or ', ') .. s
			if isContainer(v.uid) and getContainerSize(v.uid) > 0 then
				table.insert(containers, v.uid)
			end
		else
			ret = ret .. (i == 0 and not comma and '' or ', ') .. 'an item of type ' .. v.itemid .. ', please report it to gamemaster'
		end
		i = i + 1
	end
	for i = 1, #containers do
		ret = ret .. getContentDescription(containers[i], true)
	end
	return ret
end
 
local function send(cid, pos, corpseid, name, party)
	local corpse = getTileItemById(pos, corpseid).uid
	local ret = isContainer(corpse) and getContentDescription(corpse)
	doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'Loot of ' .. name .. ': ' .. (ret ~= '' and ret or 'nothing'))
	if party then
		for _, pid in ipairs(getPartyMembers(party)) do
			doPlayerSendChannelMessage(pid, '', 'Loot of ' .. name .. ': ' .. (ret ~= '' and ret or 'nothing'), TALKTYPE_CHANNEL_W, CHANNEL_PARTY)
		end
	end
end
 
function onKill(cid, target, lastHit)
	if isPlayer(target) then
		addEvent(send, 0, cid, getThingPos(target), getPlayerSex(target) == 0 and 6081 or 6080, getCreatureName(target), getPlayerParty(cid))
	end
	return true
end
http://otland.net/f16/question-possible-probably-but-im-not-scripter-109998/#post1095101

Rep to whoever delivars
 
Last edited:

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