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player protected from monster or players after logging?

TracerS

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whether it is possible that the player was protected by 10 seconds after logging in? can not be attacked provided for anyone. (LUA or C++)

something similar to "loginProtectionPeriod" but works versa?
 
whether it is possible that the player was protected by 10 seconds after logging in? can not be attacked provided for anyone. (LUA or C++)

something similar to "loginProtectionPeriod" but works versa?

Isnt it already something like that? :P I mean.. the loginprotection thing works like that S:
 
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