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Lua Players not dying

luigilc

Lua Learner
Joined
Mar 24, 2010
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Location
A music box
PHP:
[20/08/2011 17:05:11] [Error - CreatureScript Interface] 
[20/08/2011 17:05:11] buffer:onKill
[20/08/2011 17:05:11] Description: 
[20/08/2011 17:05:11] [string "loadBuffer"]:10: attempt to call global 'getPVPOption' (a nil value)
[20/08/2011 17:05:11] stack traceback:
[20/08/2011 17:05:11] 	[string "loadBuffer"]:10: in function <[string "loadBuffer"]:9>

I get this error when a player kill another one and the "dead player" stays alive with 0 hp. Any help?
 
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