I have a weird bug where players attacking other players deal double damage. This is only the case for actual health change and NOT for mana change. So if I player hits another player with utamo vita then the damage is calculated properly. Any ideas? I modified something in "game.cpp" a while ago, maybe I messed it up there?
(TFS 1.5, 8.6 downgraded by Nekiro)
(TFS 1.5, 8.6 downgraded by Nekiro)