Fermantor
Active Member
So I want to use random monster spawns on my server. But it is a small populated server, so severall spawns each day, would be way too much. So I just want to have out of a list of 10 bosses, 1-3 spawns each day.
Now, how do I make this.
What I got so far is this:
"Name" and "file" are self explaining.
"interval2" is said to be the average execution between two raids in minutes.
"margin" is not explained anywhere, not even in the code. But I guess, it is the minimum wait time, before the raid goes off (again, this is just a guess, and I would please someone, to tell me, if I'm right, or what it is meant to be)
Another question, what I have is, are raid executions saved somewhere (I haven't found something in the DB, so I guess not), because if you put something like 100 000 there, which is much more than a day, is it executed every 69 days? Even when the server shuts down each server safe?
I hope someone can give me a little light into this ^^
P.s.: I am using TFS 0.2.14 if this is important, as I guess raids haven't changed in a long time
Now, how do I make this.
What I got so far is this:
Code:
<raid name="Feverish" file="feverish.xml" interval2="1440" margin="540"/>
"interval2" is said to be the average execution between two raids in minutes.
"margin" is not explained anywhere, not even in the code. But I guess, it is the minimum wait time, before the raid goes off (again, this is just a guess, and I would please someone, to tell me, if I'm right, or what it is meant to be)
Another question, what I have is, are raid executions saved somewhere (I haven't found something in the DB, so I guess not), because if you put something like 100 000 there, which is much more than a day, is it executed every 69 days? Even when the server shuts down each server safe?
I hope someone can give me a little light into this ^^
P.s.: I am using TFS 0.2.14 if this is important, as I guess raids haven't changed in a long time