local POTIONS = {
[8473] = {empty = 7635, splash = 2, health = {1500, 1700}, level = 1, vocations = {1, 2, 3, 4, 5, 6, 7, 8}, vocStr = "sorcerers, druids, palladins and knights"}, -- ultimate health potion
[7590] = {empty = 7635, splash = 7, mana = {1500, 1700}, level = 1, vocations = {1, 2, 3, 4, 5, 6, 7, 8}, vocStr = "sorcerers, druids, palladins and knights"} -- great mana potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local c = {
removeOnUse = "no",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
c.removeOnUse = getBooleanFromString(c.removeOnUse)
c.usableOnTarget = getBooleanFromString(c.usableOnTarget)
c.splashable = getBooleanFromString(c.splashable)
c.realAnimation = getBooleanFromString(c.realAnimation)
local potion = POTIONS[item.itemid]
if getPlayerLevel(cid) >= 500 then -- for 500lv up
c.healthMultiplier = 1.5
c.manaMultiplier = 1.5
end
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not c.usableOnTarget and cid ~= itemEx.uid)) then
if(not c.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
doDecayItem(doCreateItem(2016, potion.splash, toPosition))
doTransformItem(item.uid, potion.empty)
return true
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * c.healthMultiplier))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * c.manaMultiplier))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
return true
end