local lvl = {
{min, max, level(2)},
{min, max, level(3)},
{min, max, level(4)}
}
function getPokeLevelByExperience(experience)
function isAtRange(from, to, value)
return from <= value and value <= to
end
local value = 1 -- initiate level
for _, s in ipairs(lvl) do
if isAtRange(s[1],s[2], experience) then
value = s[3]
end
end
return value
end