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Pokemon Crown Version.

Il Knight

Veteran OT User
Joined
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Hello!!! today i decided to make a Pokemon Server Using Tfs 1.2 and Tibia Client.
here i going to show advancements, images, and the information of the progress.
i hope you like, and follow this thread.
if you have some idea, comment, or whatever related to this, please comment.

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Game. View Mode = 2d, Omn-Mode =

8211eca4a4b2e08bd5dd309621c059bao.png


Game. Skills =

186f89f0efcf1f46ebda9a02b527107eo.png


Game. Buttons, Slots. =
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Game. Purse Slot = your catched pokemon's

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The Pokeballs are a normal item, but the Pokeballs containing a "pokemon" can't be dropped, or moved from the Purse Slot.

You can have Only 32 Pokemons. /You can Trade, or Erase this pokemons.

You can only Summon 1 pokemon at time.

You can't Log-out with Pokemons out of pokeballs.

Stats of a new captured Pokemons with evolution = 0 //Like Pikachu, Torchic, Pidgey.

HP = 110
MP = 55
CRITICAL % = 10%
ATTACK = 10
AGILITY = 10
ACCURACY = 10
EVASION = 10
DEFENSE = 10
SPEED% = 100%

EXPERIENCE = 0

gain for each level advancement. =

HP = 10
MP = 5
ATTACK = 1
AGILITY = 1
ACCURACY = 1
EVASION = 1
DEFENSE = 1

Exp needed for the first 10 Levels.

75d47f6a4db4d98296760b43404db608o.png

A Pokeball with a Pokemon = Using a Monster of Tibia. (Fury)

Its contain a Fury Level 1 Hp=110/110
Mp= 55/55 Poke ID: 21786

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Pokemon Usage =

When you use a Pokemon his Hp/Mp/Skills/Stats, its transfered to the Player.

a4c5a736397d64e114c57b774ad888d9o.png


If you Pokemon Die, the Player get Hp 5 Mp 5 Skills 0.
and the Pokemon its converted on pokeball and sended to the purse slot.

Its contain a Fury Level 1 Hp=0/110
Mp= 5/55 Poke ID: 21786

The Melee attacks of the Pokemon on usage its based on the Player skills.
The Spells attacks of the Pokemon on usage its based on the Pokemon Level. (Old ML)

The pokemon on use, follow you very fast. (with the same speed of the player) and its like Chase mode on tibia RL.

If you are more than 8 SQM far away of your pokemon, the pokemon get teleported to you.

If you up or down some floor the Pokemon get teleported to you.

If your pokemon lost Hp by attacks or lost MANA by manadraing, you lost the same amount.

If you heal yourself the Pokemon get healed for the same amount.

On a fight you need to use hp/mp potions on you, to heal your pokemon.

8abd1f3c95defa741f38b46b90f2e6e0o.png


If your Pokemon die, you need to revive with Item= Revive/Revive Max (This items Use Soul Points)
or you can go to a Pokemon Center.

If your Pokemon die, you have 10 seconds to summon other pokemon or you going to be teleported to the last City where you come from and lost your Bp and you die.

21:52 Poke System : You have 10 seconds to use other Pokemon.
21:52 Poke System : You have 9 seconds to use other Pokemon.
21:52 Poke System : You have 8 seconds to use other Pokemon.
21:52 Poke System : You have 7 seconds to use other Pokemon.

Upper the player = Orange numbers 10, 9, 8, 7 etc

So, if you wanna kill a player, only need to kill the pokemons.

All the players are Invisible to salvage pokemons and inmunities are =100% to all.
Only can die if your pokemons get defeated.


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More info =

You can't go out of a city without Pokemons.

You can't capture other trainer pokemons.

Players only gain exp from Pokemon Gyms, Finishing Quests, Finishing Missions.

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Evolve System =

All the Pokemons evolve for first time at level 20.

All the Pokemons evolve for second time at level 50.

here an example:

5d2f1cbf260dd99ef21705ed8b97559ao.png


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here its the evolve table =

13bb72209150c32ac24ad2c44568bd28o.png

later when i finish at 100% the system, i going to add all the Pokemons.

Pokemon/Evolution/Look/Evol

Pokemon =The currently pokemon

Evolution = The new evolution

Look = The new Looktype of the Evolution

Evol = the type of evolution

1 = torchic.

2= combusken.

3= blaziken.

a pokemon with evolve level 1 gain 20 Hp and 10 Mana per level.

a pokemon with evolve level 2 gain 40 Hp and 20 Mana per level.

a pokemon with evolve level 3 gain 80 Hp and 40 Mana per level.

Pokemon level 20 = 500hp / 250 mana

Pokemon level 50 = 1700hp/ 850 mana

Pokemon level 100 = 5700hp/2850 mana

Max Hp for all Pokemons (using Item to increase the Max hp) = 7000

Max Mp for all Pokemons (using Item to increase the Max Mp) = 4000

More Upcoming.

Working on the Custom Stats points.
More info tomorrow.
 
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very promissing
probably the only poke server that I'd play because the graphics makes sense (these fury and orcs will be removed right?)
 
Trainer Silver sprite, cool!
I hope you keep the server in one perspective as previously mentioned. ;)
 
Saved

Thanks in advance to :
@Marcelo Druida //for the help in Follow/master.
@Xikini // for the help in some scripts/ideas.
Thanks for the tag, but I don't even remember helping. :p

@Thread
Looks very cool. :eek:
This is actually amazing to see from my perspective. :D
I love watching the progress of peoples dedication to their projects.
 
very promissing
probably the only poke server that I'd play because the graphics makes sense (these fury and orcs will be removed right?)

Yes, all the Tibia Graphic content going to be removed, im only working on the system, when all its finished i going delete the tibiaspr/dat and make a new one from zero.

Trainer Silver sprite, cool!
I hope you keep the server in one perspective as previously mentioned. ;)

Yes, only in the 2d plane perpective.

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Evolve system Added, read first Post.
 
Today added the first Pokemon to the server.
Bulbasaur.

Today added=

If you Log-out with a pokemon on Game, he its converted on Pokeball and sended to your Purse slot.
If you get Kicked the same.
If your pokemon die, he get converted on pokeball with 0 HP, and sended to Purse Slot.
fixed Messages when you catch/Summon a pokemon.

Know bug on video, if you use Your pokeball containing a pokemon on other item, the pokemon its summoned but its sended to location 1000,1000,7 (temple) <
solved asking for a Tile on the script.

 
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Pokemon dies faints* ;)
Your making great progress!
Keep it up. :D
 
You are right, faints jejeje
i finish the system, leveling/evolve, catch but need to fix details etc, to start to work in the = pokemons/attacks/spells
 
Items Added 2/08/2016

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Pokeball = Chance 20% + 20% (hp of Pokemon)

Superball = Chance 30% + 25% (hp of pokemon)

Ultraball = Chance 40% + 30% (hp of pokemon)

Masterball = Chance 100%.

Cure Poison
Cure Fire
Cure Paralyze
Cure Frozen
Cure All

Sp potion = Heal 10% of MaxHp

Mp potion = Heal 10% of MaxMp

Strong Sp potion = Heal 20% of MaxHp

Strong Mp potion = Heal 20% of MaxMp

Great Sp potion = Heal 30% of MaxHp

Great Mp potion = Heal 30% of MaxMp

Sp = Hp
 
nice, first pokemon ots where u cant die like idiot in tibia, veri promising project

thats why i dont play on pxg or any tibia pokemon shit ots, its total not poke realistic, its like tibia with pokemons... you die, you lose exp like moron in tibia.. etc.

but mana? pokemon should not have mana, just XX of atacks and you need to use item or back to poke center to refill XX attacks.

there should be something special, not just spam skill list with cd's system, so much tibia shit


gameboy pokemons style <3
 
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nice, first pokemon ots where u cant die like idiot in tibia, veri promising project

thats why i dont play on pxg or any tibia pokemon shit ots, its total not poke realistic, its like tibia with pokemons... you die, you lose exp like moron in tibia.. etc.

but mana? pokemon should not have mana, just XX of atacks and you need to use item or back to poke center to refill XX attacks.

there should be something special, not just spam skill list with cd's system, so much tibia shit


gameboy pokemons style <3

The spell system is based on the "type" of pokemon and current level.

for example if you use an Pokemon type = Electric

You can use All type of electric attack (all spells need level requirement)
you can check the spells using !attacks, on the Poke Channel.

all Types going to have 10-15 Spells

If you use an Pokemon with 2 Types Then you going to be able to use that type spells.

For example "Poison fang" Type Poison, Level requirement 10
then you need to use a Pokemon Level 10 + and Type Poison to cast this spell =

4seliq_th.gif


AND of course You need "mana" to cast this spell, all Pokemon's have regeneration of mana 5 per second.
then to make more "retro" and playable the server because its online.
you can use mana potions to charge more faster the mana like tibia.
then you can use more attack/healing/support spells, to level up, pvp (pokemon vs pokemon) and make quest, or finish some Poke Gym.
All pokemons have Mana Regeneration, But only when are on Fight mode.
if you no are on Fight the mana Regeneration Stop.
and to mention The pokemons no have Hp regeneration, so you need to cast spells on fight, or use Potion on fight, or when the battle finish.
 
Character Mysti Added to Playable Characters "Female"

Later Pictures.
 
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LuisPro And about the Death, Here it not death for players,
you get Teleported to last visited Place(city or pokemon center) when all Your Pokemons get defeated.
If you Are Pk (Attacking others Player Pokemons)you Going to drop your Bp with 100% chances. (Not corpse, Only Bp on the ground)
Not loss Experience because the experience its only obtainable Finishing Quest, Missions And Poke Gyms.
Each one give you 1 level+.

if you get Defeated by other player (all pokemons defeated = hp 0) then you get teleported to the last city or pokemon center, you not going to loss nothing.

But if you are far far away into a "mission" or something very far, you get teleported very far jajajajaja thats the "lost"
 
Today its a good day!

Finished =

Item : Shop backpack

outfits =

Male= Ash

Female = Mysti

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backpack take me like 2 hours :((((((((((((((
 
In-Game outfits.

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Male can change colors..

Female not for now, im finishing the layers :D
 
Im starting "Maping" the world, someone wanna help me with ideas? idk how to start.
 
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