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[POLAND] [CUSTOM] 3Dragons (Tibia3D) - Beta server - starting Dec 17, 6pm!

Server Website/AAC
https://3dragons.games
Server Address
3dragons.games
Server Port
7174
Client Protocol
8

RonIT

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Hi Folks,

I'm pleased to announce that on Dec 17, at 6pm we will be launching first ever BETA Tibia 3D server called "3Dragons" (as it tells story of 3 feuded species of dragons). We took a completely different approach from most of the servers and decided that first edition will be completely FREE TO PLAY. We're not going to charge anyone for anything, until players themselves will not 'testify' that the game we've created is stable, pleasant and robust enough (we assume it will take couple of months).

We will be accepting volunteering donations, however. These will not give you any real benefits in game, but will get you a special rank on our Discord channel, some new shinning look in the game and unique items (worthless in terms of a tactical value in game).

Introduction

There were a lot of rumors about Tibia 3D in the past. I estimate that approximately the same amount of people heralded potential success to the project as in oppose to the other half, claiming it's going to inevitably kill Tibia's "old-school" climate. We are a group of developers who played Tibia in the past. We've heard all of that before, we've been there. With the new technology that is currently within reach of our hands and 15 years of professional experience we will try to convince you you should give it a try.


What is 3Dragons really?

In fewer words ever: it is a remastered, 3D, modern version of Tibia game enriched with a couple of new systems.

3dragons_logo-02 (1).png

High level road map:
  • New 3D graphics: all of the graphics have been refurbished and replaced with corresponding 3D models for which we used high quality textures.
  • Animations: most of the people who ever played Tibia in some point must have wondered: why is it so poor in animations? We’d like to address that seriously, so we added proper animations for: attacks, receiving damage or dying.
  • Cinematic camera: having 3D game, how come one could not have thought about adding to it a little bit more “spice”. The camera will have some pre-defined movements which we will be able to release manually or on certain actions like: logging in, dying, making critical damage. It will bring the game to a completely different graphical level.
  • Sound: we think that sound is quite important, therefore when you hit, there should be audible metal clash sound, when you put some on fire, there should be flames sound, etc.
  • PVP and Guild System: we’d like it to be innovative, we’d like it to be as nowhere else. Through the guild system we want to encourage you to make allies and wars, to advance in the hierarchy not only to shine with your new title, but to gain respect and some important benefits.
  • Improving your items: while the main goal of Tibia was to improve your character, we’d like to put the same importance for the items. Through the special gems, you will be able to level up and add options to your items.
  • Stability: optimization process, reviewing all main algorithms and conducting numerous stress tests is the thing we treat seriously. We’re not just the players, our team is professional software developers with 10+ years of professional experience. We’ll do our best to provide a good experience for all our players.
  • Market & trading: we’d like to unify the way players can trade and allow them to sell: items, houses or their own characters in a more convenient way.
  • International support: the game by default will be in english language and all support we will provide for the game will be in this language as well. If you still think like it’s not your thing, there will be separated groups for people speaking different languages.
  • Easy to start, getting harder with time: we’d like to provide an easy start for beginners with tutorials, but you’ll have to learn fast, as the game will become harder with each gained level.
  • Game world: the map will be created from scratch and on top of that a story about 3 feuding dragon clans will be written.
  • Multiplatform: one of the most challenging things to achieve will be to add multiplatform support, which in few words means we’d like you to be able to play on any device you want to: a phone, a computer, xbox or ps. We can now achieve that, because we based our client on Unity framework. With few single clicks we can deploy it to any platform we want to. The hard part is to optimize it and make clear, simple and reliable UI for these.
What can you expect at a start time?

  • Fully functional game, with some minor bugs that we will be addressing 'on the run'
  • A game will be focusing on:
    • PVP (we want to provide innovative [camera-wise, control-wise], yet classical in its basis approach Tibia PVP system)
    • Quests (mainly unique tasks and also: we're going to provide some old fashioned quests you know from Tibia: Annihilator, Demon Helmet?)
    • Exploring (the map should be big enough for you to have plenty of work with discovering new locations and new opponents)
  • No bots
  • Low exp

Screenshots:

n1.png




#2:
ndemon2.png




#3:

1.png




#4:
246961344_616221029381996_6566418856484548199_n.png




#5:
247861246_376052440885278_2373248133444227774_n.png



Creating an account:​

Please, visit our website: 3Dragons (https://3dragons.games/)


Should you have any comments / questions or concerns, please do not hesitate and reply to this post down below.
 
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Shardwing

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Tested it out for a bit. It would be nice if you could adjust the sizes of text chat for example, it was rather tiny. NPC was speaking to my only in polish and not english. Lastly it made my computer overheat (I tried to lower the FPS, but it would only do uncapped FPS or fixed 60)
 
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RonIT

RonIT

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@Shardwing

This is true, we're still before "optimization" process, however it should work fine on most of the computers even now, delivering decent number of FPS (that's true, in some cases it might cause some extensive CPU/GPU heating).
 
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