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[POLAND] ERPEGIA RPG | 8.6 | OPEN PVP | CUSTOM MAP |

magiczna flet

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We're glad to announce the official start of custom OTS Erpegia.net for tibia 8.6

We got great custom RPG map with many missions and quests, visit us and see it!




Server info:

ip: Erpegia.net

website: Erpegia.net

Client: 8.60

Port: 7171




Experience stage:

1 - 9 - 6x

10 - 19 - 5.6x

20 - 29 - 5.2x

30 - 39 - 4.8x

40 - 49 - 4.4x

50 - 59 - 4x

60 - 69 - 3.6x

70 - 79 - 3.2x

80 - 3x



Skill 6x

Magic 3x

Loot 1x



World Type: Open PVP




[Events]

Burningman Event.

Capture The Flag Event.











Server start 26.05.2017 20:00 (Friday)

This is your chance to play a unique and brand new custom map with your mates, join us today and we promise you to offer the best gaming context you looking for.
 
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We will introduce our advanced antibot client soon - it will actively and together with our server protect against bots. Everyone who will use it will receive benefits: +50% exp and -10% received damage. Cave bot is prohibited and banned by our automated system and gamemasters. We encourage our players to clean gameplay. If you have any questions, we are open for them here.
 
Our server will start today! Use our anticheat client and get benefits in-game!
 
It would make sense if this client wasn't laggy and buggy as shit. Random crashes, kicks and lags all the time.
Nothing is perfect at the beginning. Anyway, I have fixed many bugs after you wrote- maybe redownload client?

Final update on these crashes deployed. Please re-download it. I want to apologize for any problems caused.

Best Regards.

Today we have fixed major bug that exists in almost every Mainstream OT Server. If you start attacking player B, and he fights back, he will NOT get YELLOW SKULL, you will still get Unjustified kill for killing him. If he - player B - attacks you first, he will get YELLOW SKULL and you will not get Unjustified kill for killing him.
 
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Updated: Fixed shielding - its now like in RL (up to 2 monsters can be blocked per 2 seconds). Additionally, we have removed double-hits generated by monsters.
 
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