Heh.... look \/
Our server will have a software what allow us to download new updates without redownloading whole client it will work automatically.
Moreover client is already unscripted from special folder, we added new bar what tell us how much % of game is loaded, we made new configuration menu.
If player got a lag it will be showed by a window with sad pikachu telling us "Game hang due to a lag"
Another case what we already took is that we redirected our game straigh to client so ip changer will be out of use. Its happeing automatically so there wont be any moments when client will have another ip than server.
We also programmed evolutions with using stones for example vulpix + fire stone = ninetales.
Evolutions of pokemons by trade haunter will only evole trough by trade.
Slowpoke has got special system wich means each time when he will get hit by wild shellder we have 1 to 255 chances to evole slowpoke to slowbro.
We add items which we can throw to pokemons it means 3 potions small one will revive 250hp medium 1000 hp and biggest will revive 4000hp and 1 potion what will revive our sp(sp is used to active pokemons selceted skill)
We have 8 items which after using on pokemons will pump up their statistic for ever. These undisappearing stat up items will pump from 1 up to 4 stats. But there is another system of chances. To get 1-2 stat up we have 95% and 5% chances to get 3 or 4 stat up.
We also have 8 time peroid boosters these peroid time skills gives us a 6 times higher bonus than these non disapearing.
For an end of teaser we want to say that we deleted 27.000 graphs from orginal tibia client so our spr weights now ~20mb.