function onUse...
if getPlayerSkull(cid, typeOfSkullId) then
doPlayerRemoveSkull(cid, typeOfSkullId)
end
I guess smth like that.LUA:function onUse... if getPlayerSkull(cid, typeOfSkullId) then doPlayerRemoveSkull(cid, typeOfSkullId) end
but I think its SkullType look in doc so you dont get errors.
What link?
Ask Mock. He has the script.