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Windows Potion charges lie

Pain Insane

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Joined
Oct 3, 2016
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Hello I'm using TFS 0.4, 8.6 client and my potion charges say I have x100 but I use 1 and all get used.
where can I fix this? please and thank you
 
-spirit potion
local MIN_HEALTH = 250
local MAX_HEALTH = 500
local MIN_MANA = 200
local MAX_MANA = 250
local EMPTY_POTION = 7635

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
if isPlayer(itemEx.uid) == FALSE then
return FALSE
end

if hasCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return TRUE
end

if((not(isPaladin(itemEx.uid)) or getPlayerLevel(itemEx.uid) < 80) and getPlayerCustomFlagValue(itemEx.uid, PlayerCustomFlag_GamemasterPrivileges) == FALSE) then
doCreatureSay(itemEx.uid, "Only paladins of level 80 or above may drink this fluid.", TALKTYPE_ORANGE_1)
return TRUE
end

if doCreatureAddHealth(itemEx.uid, math.random(MIN_HEALTH, MAX_HEALTH)) == LUA_ERROR or doPlayerAddMana(itemEx.uid, math.random(MIN_MANA, MAX_MANA)) == LUA_ERROR then
return FALSE
end

doAddCondition(cid, exhaust)
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
doRemoveItem(item.uid, 1)
doTransformItem(item.uid, EMPTY_POTION)
return TRUE
end
 
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