Fellow OTlanders, with the help of Limos I have produced a working script for 1.0 that I couldn't find when I needed it and so am uploading it now.. go into Potions.lua which located in actions/scripts/liquids/potions.lua and replace what you have with this and should work..
If you don't want unlimited pots, just change (removeOnUse = "no",) to "yes"; but make sure your config also says removeOnUse = 1
This is fixed to my server, if you want to change the rates; change {6, 9}} to something like {16, 19}}.
You can also change the rates by editing the numbers on:
[[if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(manamax * (mana[1]/100) * 0.004, manamax * (mana[2]/100) * 0.004) * config.manaMultiplier * (mlevel * 0.5) + level))) then
return false]]
to larger or smaller depending on your server rates etc
I hope this is useful!
If you don't want unlimited pots, just change (removeOnUse = "no",) to "yes"; but make sure your config also says removeOnUse = 1
This is fixed to my server, if you want to change the rates; change {6, 9}} to something like {16, 19}}.
You can also change the rates by editing the numbers on:
[[if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(manamax * (mana[1]/100) * 0.004, manamax * (mana[2]/100) * 0.004) * config.manaMultiplier * (mlevel * 0.5) + level))) then
return false]]
to larger or smaller depending on your server rates etc
Code:
local config = {
removeOnUse = "no",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "no",
realAnimation = "no", -- make text effect visible only for players in range 1x1
healthMultiplier = 1.0,
manaMultiplier = 1.0
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
[8704] = {empty = 7636, splash = 2, health = {3, 5}}, -- small health potion
[7618] = {empty = 7636, splash = 2, health = {6, 9}}, -- health potion
[7588] = {empty = 7634, splash = 2, health = {10, 13}, level = 50, vocations = {3, 4, 7, 8, 12}, vocStr = "knights and paladins"}, -- strong health potion
[7591] = {empty = 7635, splash = 2, health = {14, 17}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
[8473] = {empty = 7635, splash = 2, health = {19, 21}, level = 150, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion
[7620] = {empty = 7636, splash = 7, mana = {4, 6}}, -- mana potion
[7589] = {empty = 7634, splash = 7, mana = {8, 11}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
[7590] = {empty = 7635, splash = 7, mana = {12, 15}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion
[8472] = {empty = 7635, splash = 3, health = {13, 16}, mana = {9, 12}, level = 100, vocations = {3, 7, 11}, vocStr = "paladins"} -- great spirit potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPos(item.uid)
end
end
if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
local health = potion.health
local healthmax = getCreatureMaxHealth(cid)
local mlevel = getPlayerMagLevel(cid)
local level = getPlayerLevel(cid)
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(healthmax * (health[1]/100) * 0.01, healthmax * (health[2]/100) * 0.01) * config.healthMultiplier * (mlevel * 0.5) + level))) then
return false
end
local mana = potion.mana
local manamax = getPlayerMaxMana(cid)
local mlevel = getPlayerMagLevel(cid)
local level = getPlayerLevel(cid)
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(manamax * (mana[1]/100) * 0.004, manamax * (mana[2]/100) * 0.004) * config.manaMultiplier * (mlevel * 0.5) + level))) then
return false
end
doSendMagicEffect(getThingPos(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
doAddCondition(cid, exhaust)
if(not potion.empty or config.removeOnUse) then
return true
end
if(fromPosition.x == CONTAINER_POSITION) then
else
end
return true
end
I hope this is useful!
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