As the title says, is it possible to make NPCs or monsters with "preprogrammed" movements and attacks?
i.e. a Boss npc/monster placed on a certain map that is programmed to move from one specific spot to another, and uses certain attacks when on certain spot (doesn't just just follow and attack the player blindly like a normal monster).
i.e. a Boss npc/monster placed on a certain map that is programmed to move from one specific spot to another, and uses certain attacks when on certain spot (doesn't just just follow and attack the player blindly like a normal monster).