slaw
Software Developer
I just can't understand why my server can hold only ~80 players with lags/freezes..
This is the server on which i host OTS on TFS.
http://www.ovh.de/produkte/egplus.xml
Server is using only 5-10% CPU, and little RAM. I think its really becouse of revdbsys (or somethink like this).
I don't know on which engine is otex24.com, but just check - he can hold really much players (300+) than me on same server! Its really impossible.
Developers from OpenTibia know about it? Are making somethink with it?
This is the server on which i host OTS on TFS.
http://www.ovh.de/produkte/egplus.xml
Server is using only 5-10% CPU, and little RAM. I think its really becouse of revdbsys (or somethink like this).
I don't know on which engine is otex24.com, but just check - he can hold really much players (300+) than me on same server! Its really impossible.
Developers from OpenTibia know about it? Are making somethink with it?