Hello friends, this is my first post: p.
Ok, I have a problem in my ot i is that when a player1 kills another player2 player2 does not die, I explain, stays at hp 0 but nothing happens, the pj dies when the killer (player1) logout.
this is the error log:
[06/12/2018 14:13:16] [Error - CreatureScript Interface]
[06/12/2018 14:13:16] buffer: onKill
[06/12/2018 14:13:16] Description:
[06/12/2018 14:13:16] [string "loadBuffer"]: 26: attempt to call field 'getResult' (to nil value)
[06/12/2018 14:13:16] stack traceback:
[06/12/2018 14:13:16] [string "loadBuffer"]: 26: in function <[string "loadBuffer"]: 6>
I hope you have explained me well, thank you very much.
Ok, I have a problem in my ot i is that when a player1 kills another player2 player2 does not die, I explain, stays at hp 0 but nothing happens, the pj dies when the killer (player1) logout.
this is the error log:
[06/12/2018 14:13:16] [Error - CreatureScript Interface]
[06/12/2018 14:13:16] buffer: onKill
[06/12/2018 14:13:16] Description:
[06/12/2018 14:13:16] [string "loadBuffer"]: 26: attempt to call field 'getResult' (to nil value)
[06/12/2018 14:13:16] stack traceback:
[06/12/2018 14:13:16] [string "loadBuffer"]: 26: in function <[string "loadBuffer"]: 6>
I hope you have explained me well, thank you very much.
Attachments
-
log server.PNG7.6 KB · Views: 4 · VirusTotal