johnsamir
Advanced OT User
i use tfs 1.5 protocol 8.6 - global map that includes all cities of this version
Hello i have cherry pick this commit Use string views to avoid copying strings (#4079) · otland/forgottenserver@a295ea7 (https://github.com/otland/forgottenserver/commit/a295ea7b8881f73160500757a2f860dbc64bbf4f) i had a lot problems because had to re write a lot of things in order to compile this properly
now that i've compile it i cant load the map. i've cutted the map from 35000x311000 or something like that to 250000x2500000 but did nto worked everytjign was erased
Hello i have cherry pick this commit Use string views to avoid copying strings (#4079) · otland/forgottenserver@a295ea7 (https://github.com/otland/forgottenserver/commit/a295ea7b8881f73160500757a2f860dbc64bbf4f) i had a lot problems because had to re write a lot of things in order to compile this properly
now that i've compile it i cant load the map. i've cutted the map from 35000x311000 or something like that to 250000x2500000 but did nto worked everytjign was erased
LUA:
Linked with LuaJIT 2.1.0-beta3 for Lua support
A server developed by Mark Samman
A server downgraded by Nekiro
Visit our forum for updates, support, and resources: https://otland.net/.
>> Loading config
>> Loading RSA key
>> Establishing database connection... MySQL 3.3.1
>> Running database manager
>> Loading vocations
>> Loading items... OTB v3.62.80
>> Loading script systems
>> Using LuaJIT 2.1.0-beta3
>> Loading lua libs
>> Loading lua scripts
>> Loading monsters
>> Loading lua monsters
>> Loading outfits
>> Loading outfits
>> Checking world type... PVP
>> Loading map
> Map size: 33568x33111.
Duplicate unique id: 50056
> Map loading time: 5.882 seconds.
Allocation failed, server out of memory.
Decrease the size of your map or compile in 64 bits mode.
map dimension 33568 x 33111 which values can i use instead of these without removing important pieces of map? how do i calculate this?
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