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Lua Problem Potions

zetibia

Member
Joined
Jun 23, 2013
Messages
109
Reaction score
11
Hello guys,I have a probleminPOTIONS,

I have problems in potions when I use a potion on another character liquid is released in my character, with no way to use pot at some other character

Help me Please
Script:
Code:
local ultimateHealthPot = 8473
local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636

local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, FALSE)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)

local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (configManager.getNumber(configKeys.EX_ACTIONS_DELAY_INTERVAL) - 100))
-- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion.

function onUse(cid, item, fromPosition, itemEx, toPosition)
    if(itemEx.uid ~= cid or itemEx.itemid ~= 1) then
        return TRUE
    end

    if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == TRUE) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return TRUE
    end

    if(item.itemid == antidotePot) then
        if(doCombat(cid, antidote, numberToVariant(cid)) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, emptyPot, 1)
    elseif(item.itemid == smallHealthPot) then
        if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, emptyPot, 1)
    elseif(item.itemid == healthPot) then
        if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, emptyPot, 1)
    elseif(item.itemid == manaPot) then
        if(doTargetCombatMana(0, cid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, emptyPot, 1)
    elseif(item.itemid == strongHealthPot) then
        if(not(isKnight(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
            doCreatureSay(cid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1)
            return TRUE
        end

        if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, strongEmptyPot, 1)
    elseif(item.itemid == strongManaPot) then
        if(not(isSorcerer(cid) or isDruid(cid) or isPaladin(cid)) or (getPlayerLevel(cid) < 50)) and not(getPlayerGroupId(cid) >= 2) then
            doCreatureSay(cid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1)
            return TRUE
        end

        if(doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, strongEmptyPot, 1)
    elseif(item.itemid == greatSpiritPot) then
        if(not(isPaladin(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
            doCreatureSay(cid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1)
            return TRUE
        end

        if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, cid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, greatEmptyPot, 1)
    elseif(item.itemid == greatHealthPot) then
        if(not(isKnight(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
            doCreatureSay(cid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1)
            return TRUE
        end

        if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, greatEmptyPot, 1)
    elseif(item.itemid == greatManaPot) then
        if(not(isSorcerer(cid) or isDruid(cid)) or (getPlayerLevel(cid) < 80)) and not(getPlayerGroupId(cid) >= 2) then
            doCreatureSay(cid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1)
            return TRUE
        end

        if(doTargetCombatMana(0, cid, 200, 300, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, greatEmptyPot, 1)
    elseif(item.itemid == ultimateHealthPot) then
        if(not(isKnight(cid)) or (getPlayerLevel(cid) < 130)) and not(getPlayerGroupId(cid) >= 2) then
            doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1)
            return TRUE
        end

        if(doTargetCombatHealth(0, cid, COMBAT_HEALING, 800, 1000, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
            return FALSE
        end
        doAddCondition(cid, exhaust)
        doCreatureSay(cid, "Aaaah...", TALKTYPE_ORANGE_1)
        doRemoveItem(item.uid, 1)
        doPlayerAddItem(cid, greatEmptyPot, 1)
    end
    return TRUE
end
 
Last edited by a moderator:
Hello guys,I have a probleminPOTIONS,

touse apotiontopotionon another characteris throwninmy characterthat isnot possible toheal yourselfisanother characterfrommy character

Help me Please
Script:


Please use space.. i dont understand a sh*t :)
 
Hello Guys ,I have problem on potion when i use the mana potions its move all of pots to other backpack ,any one can help me guys?and this my lua
Code:
local config = {
removeOnUse = "yes",
usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
splashable = "yes",
range = -1,
realAnimation = "no", -- make text effect visible only for players in range 1x1
multiplier = {
     health = 1.0,
     mana = 1.0
   }
}
config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)
local POTIONS = {
   [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion
   [7618] = {empty = 7636, splash = 2, health = {100, 200}}, -- health potion
   [7588] = {empty = 7634, splash = 2, health = {350, 450}, level = 50, vocations = {3, 4, 7, 8, 12, 11}, vocStr = "knights and paladins"}, -- strong health potion
   [7591] = {empty = 7635, splash = 2, health = {750, 850}, level = 80, vocations = {4, 8, 12}, vocStr = "knights"}, -- great health potion
   [8473] = {empty = 7635, splash = 2, health = {1000, 1200}, level = 130, vocations = {4, 8, 12}, vocStr = "knights"}, -- ultimate health potion

   [7620] = {empty = 7636, splash = 7, mana = {120, 160}}, -- mana potion
   [7589] = {empty = 7634, splash = 7, mana = {180, 250}, level = 50, vocations = {1, 2, 3, 5, 6, 7, 9, 10, 11}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
   [7590] = {empty = 7635, splash = 7, mana = {370, 480}, level = 80, vocations = {1, 2, 5, 6, 9, 10}, vocStr = "sorcerers and druids"}, -- great mana potion

   [8472] = {empty = 7635, splash = 3, health = {250, 450}, mana = {190, 240}, level = 80, vocations = {3, 7, 11}, vocStr = "paladins"} -- great spirit potion
}
local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))
function onUse(cid, item, fromPosition, itemEx, toPosition)
local potion = POTIONS[item.itemid]
if(not potion) then
return false
end
if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
if(not config.splashable) then
return false
end
if(toPosition.x == CONTAINER_POSITION) then
toPosition = getThingPosition(item.uid)
end
doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
doRemoveItem(item.uid, 1)
if(not potion.empty or config.removeOnUse) then
return true
end
if(fromPosition.x ~= CONTAINER_POSITION) then
doCreateItem(potion.empty, fromPosition)
else
doPlayerAddItem(cid, potion.empty, 1)
end
return true
end
if(hasCondition(cid, CONDITION_EXHAUST)) then
doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
return true
end
if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
     not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
   then
doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
return true
end
if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getCreaturePosition(cid), getCreaturePosition(itemEx.uid)) > config.range) then
return false
end
local health = potion.health
if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then
return false
end
local mana = potion.mana
if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana))) then
return false
end
doSendMagicEffect(getThingPosition(itemEx.uid), CONST_ME_MAGIC_BLUE)
if(not config.realAnimation) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
else
for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do
if(isPlayer(tid)) then
doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
end
end
end
doAddCondition(cid, exhaust)
doRemoveItem(item.uid, 1)
if(not potion.empty or config.removeOnUse) then
return true
end
if(fromPosition.x ~= CONTAINER_POSITION) then
doCreateItem(potion.empty, fromPosition)
else
doPlayerAddItem(cid, potion.empty, 1)
end
return true
end
 
What do you mean by "its move all of pots to other backpack"?
There is an option that it adds empty vials but with removeOnUse to yes this option is not used.
 

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