marcospedro
New Member
- Joined
- Nov 24, 2010
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Hey Guys,
And I'm using rev 3884, compiled on Windows without any problems .. Squeegee it and have no problem, my server and everything works 100% load without errors, with an own map.
However, the same compiled rev 6 on Debian Linux, with the same code compiled on Windows .. Compiles without errors, then I copy my config.lua my data folder of the server that is running on Windows ... alright, however when starting the server I get thousands of errors to load the monsters, only on Linux!
Why this?
Does anyone have a solution??
The error is this one:
This is an example, there are several lines with different monsters that are there for sure!
And I'm using rev 3884, compiled on Windows without any problems .. Squeegee it and have no problem, my server and everything works 100% load without errors, with an own map.
However, the same compiled rev 6 on Debian Linux, with the same code compiled on Windows .. Compiles without errors, then I copy my config.lua my data folder of the server that is running on Windows ... alright, however when starting the server I get thousands of errors to load the monsters, only on Linux!
Why this?
Does anyone have a solution??
The error is this one:
Code:
[23:39:39.298] [Spawn::addMonster] Cannot find "Medusa"
This is an example, there are several lines with different monsters that are there for sure!