wafuboe
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- Joined
- Dec 24, 2010
- Messages
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Hello well i got this problem with new looktypes in my server
for example the deepworm here is the file..
and looktype 1033 in object builder its ok
i dont understand what is wrong im using tfs 1.3 any ideas?
thanks
for example the deepworm here is the file..
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Deepworm" nameDescription="a deepworm" race="blood" experience="230" speed="90" manacost="0">
<health now="4500" max="4500" />
<look type="1033" corpse="30780" />
<targetchange interval="5000" chance="10" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-300" />
<attack name="earth" interval="2000" chance="15" range="7" length="6" spread="2" min="-190" max="-300">
<attribute key="areaEffect" value="poison" />
</attack>
<attack name="earth" interval="2000" chance="15" length="3" spread="3" min="-200" max="-400">
<attribute key="areaEffect" value="poison" />
</attack>
</attacks>
<elements>
<element firePercent="0" />
<element physicalPercent="0" />
<element holyPercent="0" />
<element deathPercent="0" />
<element icePercent="0" />
<element earthPercent="30" />
<element energyPercent="0" />
</elements>
<immunities>
<immunity paralyze="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="*bluuuuuure*" />
<voice sentence="*slurp slurp ... slurp*" />
</voices>
<loot>
<!--Sempre-->
<item name="Deepworm Jaws" chance="24010" />
<!--quase sempre-->
<item name="Life Ring" chance="7320" />
<item name="Meat" count="4" chance="19660" />
<item name="Ham" count="4" chance="19660" />
<item name="Wood Mushroom" chance="22280" />
<item name="Dark Mushroom" chance="14960" />
<item name="Green Mushroom" chance="18520" />
<item name="Green Crystal Shard" chance="5360" />
<item name="Deepworm Spike Roots" count="2" chance="13210" />
<item name="Deepworm Spikes" chance="9880" />
<!--semi raro-->
<item name="Small Enchanted Amethyst" count="2" chance="3430" />
<item name="Terra Amulet" chance="5060" />
<item name="Springsprout Rod" chance="1120" />
<item name="Sacred Tree Amulet" chance="2390" />
<!--raro-->
<item id="7632" chance="860" /> <!--Giant Shimmering Pearl-->
<item name="Suspicious Device" chance="530" />
</loot>
</monster>
and looktype 1033 in object builder its ok
i dont understand what is wrong im using tfs 1.3 any ideas?
thanks