therrax
Member
- Joined
- Jul 12, 2012
- Messages
- 262
- Solutions
- 1
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- 11
I am using TFS 0.3.7 5969 (8.6)
I have error on sever start:
data\npc\scripts\default.lua:
data\lib\100-shortcut.lua:
I have error on sever start:
Code:
[22:3:40.927] [Error - NpcScript Interface]
[22:3:40.927] data/npc/scripts/default.lua
[22:3:40.927] Description:
[22:3:40.927] data/npc/lib/npcsystem/modules.lua:1136: attempt to index local 'v
' (a boolean value)
[22:3:40.943] [Warning - NpcEvents::NpcEvents] Cannot load script: data/npc/scri
pts/default.lua
Code:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function onPlayerEndTrade(cid) npcHandler:onPlayerEndTrade(cid) end
function onPlayerCloseChannel(cid) npcHandler:onPlayerCloseChannel(cid) end
npcHandler:addModule(FocusModule:new())
Code:
function doPlayerSendToChannel(cid, target, type, text, channel, time)
return doCreatureChannelSay(cid, target, text, type, channel)
end
function getItemWeaponType(uid)
local thing = getThing(uid)
if(thing.itemid < 100) then
return false
end
return getItemInfo(thing.itemid).weaponType
end
function getItemRWInfo(uid)
local thing = getThing(uid)
if(thing.itemid < 100) then
return false
end
local item, flags = getItemInfo(thing.itemid), 0
if(item.readable) then
flags = 1
end
if(item.writable) then
flags = flags + 2
end
return flags
end
function getItemLevelDoor(itemid)
local item = getItemInfo(itemid)
return item and item.levelDoor or false
end
function isContainer(uid)
local thing = getThing(uid)
return thing.uid > 0 and thing.items ~= nil
end
function isItemStackable(itemid)
local item = getItemInfo(itemid)
return item and item.stackable or false
end
function isItemRune(itemid)
local item = getItemInfo(itemid)
return item and item.type == ITEM_TYPE_RUNE or false
end
function isItemDoor(itemid)
local item = getItemInfo(itemid)
return item and item.type == ITEM_TYPE_DOOR or false
end
function isItemContainer(itemid)
local item = getItemInfo(itemid)
return item and item.group == ITEM_GROUP_CONTAINER or false
end
function isItemFluidContainer(itemid)
local item = getItemInfo(itemid)
return item and item.group == ITEM_GROUP_FLUID or false
end
function isItemMovable(itemid)
local item = getItemInfo(itemid)
return item and item.movable or false
end
function isCorpse(uid)
local thing = getThing(uid)
if(thing.itemid < 100) then
return false
end
local item = getItemInfo(thing.itemid)
return item and item.corpseType ~= 0 or false
end
function getContainerCapById(itemid)
local item = getItemInfo(itemid)
if(not item or item.group ~= 2) then
return false
end
return item.maxItems
end
function getMonsterAttackSpells(name)
local monster = getMonsterInfo(name)
return monster and monster.attacks or false
end
function getMonsterHealingSpells(name)
local monster = getMonsterInfo(name)
return monster and monster.defenses or false
end
function getMonsterLootList(name)
local monster = getMonsterInfo(name)
return monster and monster.loot or false
end
function getMonsterSummonList(name)
local monster = getMonsterInfo(name)
return monster and monster.summons or false
end
function doItemSetActionId(uid, aid)
return doItemSetAttribute(uid, "aid", aid)
end
function getFluidSourceType(itemid)
local item = getItemInfo(itemid)
return item and item.fluidSource or false
end
function getDepotId(uid)
return getItemAttribute(uid, "depotid") or false
end
function getItemDescriptions(uid)
local thing = getThing(uid)
if(thing.itemid < 100) then
return false
end
local item = getItemInfo(thing.itemid)
return {
name = getItemAttribute(uid, "name") or item.name,
plural = getItemAttribute(uid, "pluralname") or item.plural,
article = getItemAttribute(uid, "article") or item.article,
special = getItemAttribute(uid, "description") or "",
text = getItemAttribute(uid, "text") or "",
writer = getItemAttribute(uid, "writer") or "",
date = getItemAttribute(uid, "date") or 0
}
end
function doRemoveThing(uid)
if(isCreature(uid)) then
return doRemoveCreature(uid)
end
return doRemoveItem(uid)
end
function setAttackFormula(combat, type, minl, maxl, minm, maxm, min, max)
local min, max = min or 0, max or 0
return setCombatFormula(combat, type, -1, 0, -1, 0, minl, maxl, minm, maxm, -min, -max)
end
function setHealingFormula(combat, type, minl, maxl, minm, maxm, min, max)
local min, max = min or 0, max or 0
return setCombatFormula(combat, type, 1, 0, 1, 0, minl, maxl, minm, maxm, min, max)
end
function doChangeTypeItem(uid, subtype)
local thing = getThing(uid)
if(thing.itemid < 100) then
return false
end
local subtype = subtype or 1
return doTransformItem(thing.uid, thing.itemid, subtype)
end
function doPlayerResetIdleTime(cid)
return doPlayerSetIdleTime(cid, 0)
end
function doPlayerSetExperienceRate(cid, value)
return doPlayerSetRate(cid, SKILL__LEVEL, value)
end
function doPlayerSetMagicRate(cid, value)
return doPlayerSetRate(cid, SKILL__MAGLEVEL, value)
end
function isSummon(cid)
return getCreatureMaster(cid) and getCreatureMaster(cid) ~= cid
end
function getPartyLeader(cid)
local party = getPartyMembers(cid)
if(type(party) ~= 'table') then
return 0
end
return party[1]
end
function isInParty(cid)
return type(getPartyMembers(cid)) == 'table'
end
function doShutdown()
return doSetGameState(GAMESTATE_SHUTDOWN)
end
function getPlayerGroupName(cid)
return getGroupInfo(getPlayerGroupId(cid)).name
end
function getPlayerVocationName(cid)
return getVocationInfo(getPlayerVocation(cid)).name
end
function getPromotedVocation(vid)
return getVocationInfo(vid).promotedVocation
end
function doPlayerRemovePremiumDays(cid, days)
return doPlayerAddPremiumDays(cid, -days)
end
function getPlayerMasterPos(cid)
return getTownTemplePosition(getPlayerTown(cid))
end
function getHouseOwner(houseId)
return getHouseInfo(houseId).owner
end
function getHouseName(houseId)
return getHouseInfo(houseId).name
end
function getHouseEntry(houseId)
return getHouseInfo(houseId).entry
end
function getHouseRent(houseId)
return getHouseInfo(houseId).rent
end
function getHousePrice(houseId)
return getHouseInfo(houseId).price
end
function getHouseTown(houseId)
return getHouseInfo(houseId).town
end
function getHouseDoorsCount(houseId)
return table.maxn(getHouseInfo(houseId).doors)
end
function getHouseBedsCount(houseId)
return table.maxn(getHouseInfo(houseId).beds)
end
function getHouseTilesCount(houseId)
return table.maxn(getHouseInfo(houseId).tiles)
end
function getItemNameById(itemid)
return getItemDescriptionsById(itemid).name
end
function getItemPluralNameById(itemid)
return getItemDescriptionsById(itemid).plural
end
function getItemArticleById(itemid)
return getItemDescriptionsById(itemid).article
end
function getItemName(uid)
return getItemDescriptions(uid).name
end
function getItemPluralName(uid)
return getItemDescriptions(uid).plural
end
function getItemArticle(uid)
return getItemDescriptions(uid).article
end
function getItemText(uid)
return getItemDescriptions(uid).text
end
function getItemSpecialDescription(uid)
return getItemDescriptions(uid).special
end
function doSetItemSpecialDescription(uid, str)
return doItemSetAttribute(uid, "description", str)
end
function getItemWriter(uid)
return getItemDescriptions(uid).writer
end
function getItemDate(uid)
return getItemDescriptions(uid).date
end
function getTilePzInfo(pos)
return getTileInfo(pos).protection
end
function getTileZoneInfo(pos)
local tmp = getTileInfo(pos)
if(tmp.pvp) then
return 2
end
if(tmp.nopvp) then
return 1
end
return 0
end
function playerExists(name, multiworld)
return getPlayerGUIDByName(name, multiworld or false) ~= nil
end
function doPlayerWithdrawAllMoney(cid)
return doPlayerWithdrawMoney(cid, getPlayerBalance(cid))
end
function doPlayerDepositAllMoney(cid)
return doPlayerDepositMoney(cid, getPlayerMoney(cid))
end
function doPlayerTransferAllMoneyTo(cid, target)
return doPlayerTransferMoneyTo(cid, target, getPlayerBalance(cid))
end
function isNumeric(str)
return tonumber(str) ~= nil
end
function doPlayerBuyItem(cid, itemid, count, cost, charges)
return doPlayerRemoveMoney(cid, cost) and doPlayerGiveItem(cid, itemid, count, charges)
end
function doPlayerBuyItemContainer(cid, containerid, itemid, count, cost, charges)
return doPlayerRemoveMoney(cid, cost) and doPlayerGiveItemContainer(cid, containerid, itemid, count, charges)
end
function isPlayerUsingOtclient(cid)
return getPlayerOperatingSystem(cid) >= CLIENTOS_OTCLIENT_LINUX
end