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Lua Problem with quest system in my server!

Roxyrus

New Member
Joined
Nov 22, 2008
Messages
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Location
Sweden
When you get a quest reward from my server, it always says "you have found a CHEST", instead of giving the name of the reward item.


This is how my quest system looks, anything wrong?

Code:
latorReward = {1990, 2400, 2431, 2494}
function onUse(cid, item, fromPosition, itemEx, toPosition)
if item.uid > 1000 and item.uid < 10000 then
local itemWeight = getItemWeight(item.uid, 1)
local playerCap = getPlayerFreeCap(cid)
if isInArray(annihilatorReward, item.uid) == TRUE then
if getPlayerStorageValue(cid, 30015) == -1 then
if playerCap >= itemWeight then
if item.uid == 1990 then
container = doPlayerAddItem(cid, 1990, 1)
doContainerAddItem(container, 2326, 1)
else
doPlayerAddItem(cid, item.uid, 1)
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(item.uid) .. '.')
setPlayerStorageValue(cid, 30015, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(item.uid) .. ' weighing ' .. itemWeight .. ' oz it\'s too heavy.')
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
elseif getPlayerStorageValue(cid, item.uid) == -1 then
if playerCap >= itemWeight then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(item.uid) .. '.')
doPlayerAddItem(cid, item.uid ,1)
setPlayerStorageValue(cid, item.uid, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemName(item.uid) .. ' weighing ' .. itemWeight .. ' oz it\'s too heavy.')
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
else
return FALSE
end
return TRUE
end

BTW, what's multiquests.lua?
 
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