bury
Active Member
- Joined
- Jul 27, 2008
- Messages
- 421
- Solutions
- 7
- Reaction score
- 25
My TFS: 0.4
Client: 8.6
Hello, a player reported me a problem with their energy rings. After like 2h of botting with elfbot and using energy rings, they stop working and grim reapers killed him.
Once the problem happens, when you equip the ring the time of use stops, it doesnt shine and it doesn't work. If you equip another ring it doenst work too. In other words, it doesn't change the DeEquipId id to EquipId. The problem gets fixed by relogging. The script the user is using with elfbot:
For example, my energy ring stuff:
items.xml
movements.lua
It always happens between 1h30' - 2h , more or less.
Thanks.
Client: 8.6
Hello, a player reported me a problem with their energy rings. After like 2h of botting with elfbot and using energy rings, they stop working and grim reapers killed him.
Once the problem happens, when you equip the ring the time of use stops, it doesnt shine and it doesn't work. If you equip another ring it doenst work too. In other words, it doesn't change the DeEquipId id to EquipId. The problem gets fixed by relogging. The script the user is using with elfbot:
Code:
[TargetingMonsters]
Name: Grim Reaper
Count: 2+
LootMonster: no
PlayAlarm: no
Setting: 1
Hpmin: 100
Hpmax: 0
MonsterAttacks: Don't avoid
Danger: 0
Stance: No Movement
ActionAttack: Attack
ActionSpell: Sd Rune
AttackMode: No change
Ring: Energy ring
Name: Grim Reaper
Count: 1
LootMonster: no
PlayAlarm: no
Setting: 1
Hpmin: 100
Hpmax: 0
MonsterAttacks: Don't avoid
Danger: 0
Stance: No Movement
ActionAttack: Attack
ActionSpell: Sd Rune
AttackMode: Stand/Defensive
Ring: No ring
Name: Grim Reaper
Count: 3+
LootMonster: no
PlayAlarm: no
Setting: 1
Hpmin: 100
Hpmax: 0
MonsterAttacks: Avoid beam
Danger: 2
Stance: No Movement
ActionAttack: Attack
ActionSpell: Sd Rune
AttackMode: No change
Ring: Energy ring
[TargetSelection]
ListOrder: 0
Health: 80
Proximity: 0
Danger: 0
Random: 0
Stick: 0
TargetReachable: yes
TargetShootable: yes
[StanceOptions]
RangeDistance: 2
AttackFrequency: 2000
IgnoreMonsters: 0
SyncSpell: yes
For example, my energy ring stuff:
items.xml
Code:
<item id="2167" article="an" name="energy ring">
<attribute key="weight" value="80" />
<attribute key="slotType" value="ring" />
<attribute key="transformEquipTo" value="2204" />
<attribute key="stopduration" value="1" />
<attribute key="showduration" value="1" />
</item>
<item id="2204" article="an" name="energy ring">
<attribute key="weight" value="80" />
<attribute key="slotType" value="ring" />
<attribute key="decayTo" value="0" />
<attribute key="transformDeEquipTo" value="2167" />
<attribute key="duration" value="1200" />
<attribute key="showduration" value="1" />
<attribute key="manashield" value="1" />
</item>
movements.lua
Code:
<movevent type="Equip" itemid="2167" slot="ring" event="function" value="onEquipItem"/>
<movevent type="Equip" itemid="2204" slot="ring" event="function" value="onEquipItem"/>
<movevent type="DeEquip" itemid="2204" slot="ring" event="function" value="onDeEquipItem"/>
It always happens between 1h30' - 2h , more or less.
Thanks.
Last edited: