Hafexo
New Member
- Joined
- Jul 14, 2009
- Messages
- 27
- Reaction score
- 2
Hey i have this monster spell
It's supposed to rain for 3 seconds and then do "Rage of the skies" with 400-1000 dmg
But problem is - it works great when i cast it as GM, but if monster cast it, there is no final dmg or its way too low.
Code:
local waves = 40
local combat = createCombatObject()
local meteor = createCombatObject()
setCombatParam(meteor, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatParam(meteor, COMBAT_PARAM_EFFECT, CONST_ME_LOSEENERGY)
setCombatFormula(meteor, COMBAT_FORMULA_LEVELMAGIC, 0, -80, 0, -80)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 40)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, 0, -400, 0, -1000)
combat_arr = {
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},
{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}
}
local combat_area = createCombatArea(combat_arr)
setCombatArea(combat, combat_area)
local area2 = createCombatArea(combat_arr)
setCombatArea(combat2, area2)
local function meteorCast(p)
doCombat(p.cid, p.combat, positionToVariant(p.pos))
end
function onTargetTile(cid, pos)
if (math.random(0, 90) == 1) then
local newpos = {x = pos.x - 7, y = pos.y - 6, z = pos.z}
doSendDistanceShoot(newpos, pos, CONST_ANI_SMALLICE)
addEvent(meteorCast, 50, {cid = cid,pos = pos, combat = meteor})
end
end
setCombatCallback(combat, CALLBACK_PARAM_TARGETTILE, "onTargetTile")
function onCastSpell(cid, var)
doCreatureSay(cid, "LET THE GOD OF RAIN COSUME YOU", TALKTYPE_ORANGE_1)
for i = 0, waves do
addEvent(function()
if i == 40 then
doCombat(cid, combat2, var)
else
doCombat(cid, combat, var)
end
end, 100 * i)
end
return true
end
It's supposed to rain for 3 seconds and then do "Rage of the skies" with 400-1000 dmg
But problem is - it works great when i cast it as GM, but if monster cast it, there is no final dmg or its way too low.