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Windows Problem with the potions.lua

Moe

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[07/02/2010 18:30:06] Lua Script Error: [Action Interface]
[07/02/2010 18:30:06] data/actions/scripts/liquids/potions.lua: onUse


and this is my potions.lua

Code:
local config = {
    removeOnUse = "yes",
    usableOnTarget = "yes", -- can be used on target? (fe. healing friend)
    splashable = "yes",
    range = -1,
    realAnimation = "yes", -- make text effect visible only for players in range 1x1
    multiplier = {
        health = 1.0,
        mana = 1.0
    }
}

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = {
    [8704] = {empty = 7636, splash = 2, health = {100, 150}}, -- small health potion
    [7618] = {empty = 7636, splash = 2, health = {200, 300}}, -- health potion
    [7588] = {empty = 7634, splash = 2, health = {1900, 2000}, level = 340, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion
    [7591] = {empty = 7635, splash = 2, health = {2500, 2600}, level = 390, vocations = {4, 8}, vocStr = "knights"}, -- great health potion
    [8473] = {empty = 7635, splash = 2, health = {3000, 3400}, level = 450, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion

    [7620] = {empty = 7636, splash = 7, mana = {300, 350}}, -- mana potion
    [7589] = {empty = 7634, splash = 7, mana = {1100, 1500}, level = 340, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion
    [7590] = {empty = 7635, splash = 7, mana = {1500, 1800}, level = 410, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion

    [8472] = {empty = 7635, splash = 3, health = {1000, 1100}, mana = {1100, 1200}, level = 420, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
    local potion = POTIONS[item.itemid]
    if(not potion) then
        return false
    end

    if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
        if(not config.splashable) then
            return false
        end

        if(toPosition.x == CONTAINER_POSITION) then
            toPosition = getThingPosition(item.uid)
        end

        doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
        doRemoveItem(item.uid, 1)
        if(not potion.empty or config.removeOnUse) then
            return true
        end

        if(fromPosition.x ~= CONTAINER_POSITION) then
            doCreateItem(potion.empty, fromPosition)
        else
            doPlayerAddItem(cid, potion.empty, 1)
        end

        return true
    end

    if(hasCondition(cid, CONDITION_EXHAUST)) then
        doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
        return true
    end

    if(((potion.level and getPlayerLevel(itemEx.uid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(itemEx.uid)))) and
        not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
    then
        doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
        return true
    end

    if(config.range > 0 and cid ~= itemEx.uid and getDistanceBetween(getThingPosition(cid), getThingPosition(itemEx.uid)) > config.range) then
        return false
    end

    local health = potion.health
    if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.multiplier.health))) then
        return false
    end

    local mana = potion.mana
    if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.multiplier.mana))) then
        return false
    end

    doSendMagicEffect(getThingPosition(itemEx.uid), CONST_ME_MAGIC_BLUE)
    if(not config.realAnimation) then
        doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
    else
        for i, tid in ipairs(getSpectators(getThingPosition(itemEx.uid), 1, 1)) do
            if(isPlayer(tid)) then
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid)
            end
        end
    end

    doAddCondition(cid, exhaust)
    doRemoveItem(item.uid, 1)
    if(not potion.empty or config.removeOnUse) then
        return true
    end

    if(fromPosition.x ~= CONTAINER_POSITION) then
        doCreateItem(potion.empty, fromPosition)
    else
        doPlayerAddItem(cid, potion.empty, 1)
    end

    return true
end
 
Code:
[12:18:20:801] Lua Script Error: [Action Interface]
[12:18:20:801] data/actions/scripts/liquids/potions.lua:onUse
[12:18:20:801] Description:
[12:18:20:801] (luaDoCreateItem) Item not found

[12:18:20:801] Lua Script Error: [Action Interface]
[12:18:20:801] data/actions/scripts/liquids/potions.lua:onUse
[12:18:20:801] Description:
[12:18:20:801] (luaDoDecayItem) Item not found
 
Code:
doDecayItem(doCreateItem(POOL, potion.splash, toPosition))
POOL doesn't appear to exist here, so it's unable to decay the splash that is being created.
 
it just creates a splash on the ground so if that isn't important you can just remove that line. otherwise, I believe this should work instead, but not 100% sure.
Code:
doDecayItem(doCreateItem(potion.splash, toPosition))
 
it just creates a splash on the ground so if that isn't important you can just remove that line. otherwise, I believe this should work instead, but not 100% sure.
Code:
doDecayItem(doCreateItem(potion.splash, toPosition))

Thanks man i think it works
 
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