<?xml version="1.0" encoding="UTF-8" ?>
<monster name="Training Monk" nameDescription="a training monk" race="blood" experience="0" speed="210" manacost="0">
<health now="24000" max="24000" />
<look type="57" head="20" body="30" legs="40" feet="50" corpse="3128" />
<targetchange interval="60000" chance="0" />
<strategy attack="100" defense="0" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag staticattack="50" />
<flag lightlevel="0" />
<flag lightcolor="0" />
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-1" />
</attacks>
<defenses armor="0" defense="0">
<defense name="healing" interval="10000" chance="100" min="24000" max="24000" />
</defenses>
<immunities>
<immunity physical="0" />
<immunity energy="0" />
<immunity fire="0" />
<immunity poison="0" />
<immunity lifedrain="0" />
<immunity paralyze="0" />
<immunity outfit="0" />
<immunity drunk="0" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Star sucks big willies"/>
<voice sentence="Fuck me like Star's Misses"/>
<voice sentence="Whens smokeo?!"/>
</voices>
<loot>
<item id="2148" countmax="20" chance1="100000" chancemax="0" />
<item id="1949" chance="10000" />
<item id="2467" chance="10000" />
<item id="2642" chance="6666" />
<item id="1987" chance="100000">
<inside>
<item id="2044" chance="6666" />
<item id="2689" countmax="3" chance1="20000" chancemax="0" />
<item id="2401" chance="3333" />
<item id="2166" chance="1428" />
</inside>
</item>
</loot>
</monster>
</monsters>
<monster name="Training Monk" file="Monks/training monk.xml"/>
above where ?Do this.
Add these:
data/monster/Monks/training monk.xml
Code:<?xml version="1.0" encoding="UTF-8" ?> <monster name="Training Monk" nameDescription="a training monk" race="blood" experience="0" speed="210" manacost="0"> <health now="24000" max="24000" /> <look type="57" head="20" body="30" legs="40" feet="50" corpse="3128" /> <targetchange interval="60000" chance="0" /> <strategy attack="100" defense="0" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag staticattack="50" /> <flag lightlevel="0" /> <flag lightcolor="0" /> <flag targetdistance="1" /> <flag runonhealth="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="0" max="-1" /> </attacks> <defenses armor="0" defense="0"> <defense name="healing" interval="10000" chance="100" min="24000" max="24000" /> </defenses> <immunities> <immunity physical="0" /> <immunity energy="0" /> <immunity fire="0" /> <immunity poison="0" /> <immunity lifedrain="0" /> <immunity paralyze="0" /> <immunity outfit="0" /> <immunity drunk="0" /> <immunity invisible="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="Star sucks big willies"/> <voice sentence="Fuck me like Star's Misses"/> <voice sentence="Whens smokeo?!"/> </voices> <loot> <item id="2148" countmax="20" chance1="100000" chancemax="0" /> <item id="1949" chance="10000" /> <item id="2467" chance="10000" /> <item id="2642" chance="6666" /> <item id="1987" chance="100000"> <inside> <item id="2044" chance="6666" /> <item id="2689" countmax="3" chance1="20000" chancemax="0" /> <item id="2401" chance="3333" /> <item id="2166" chance="1428" /> </inside> </item> </loot> </monster>
data/monster/monster.xml
Add this line aboveCode:</monsters>
Code:<monster name="Training Monk" file="Monks/training monk.xml"/>
i have this and it still doesnt work :lol.
Write
<monster name="Training Monk" file="Monks/training monk.xml"/>
Anywhere above
</monsters>
in the monsters.xml file
Remember that the path is case senseative. so if you havebro im tried this and i still get the same error does sombody else got a solution ?
i have this and it still doesnt work :
<!-- Monks -->
<monster name="Dark Monk" file="Monks/dark monk.xml"/>
<monster name="Monk" file="Monks/monk.xml"/>
<monster name="Training Monk" file="Monks/training monk.xml"/>
in game it doesnt summon the monster and yes it exactly written like that.What happens if you create the monster ingame with /m? Is training monk.xml (exactly written like that, so without capitals in the file name) added to the folder Monks?
this is what i get when i start up the server :[11/03/2015 23:46:40] [Spawn::addMonster] Cannot find " Training Monk"What kind of error do you get when you try to create the training monk ingame?
m13-007-5I can help with teamviewer if you want, post the meeting id (id that starts with an m, so not the one to the left).
m13-007-565 try this one
You probable didn't copy the whole id.