Syryniss
Member
- Joined
- Feb 13, 2014
- Messages
- 206
- Reaction score
- 20
Hi. Yesterday, I was trying to add something to tfs and then compile it, but it stopped working. I was compiling many times before and everything was ok. Now, when I just compile it (ctrl + F9) it doesn't work, crashes every time I try to open it. And when I try to rebuild all (F11) it gives me this error :
After reverting all changes I did, it can compile and it's working, but still gives the same error when I try to rebuild. Also, previously server weights was over 6MB and now it's only ~3MB. The other strange thing is that when I open TheForgottenServer.dev it doesn't load antyhing, previously it was like 20 secs of parsing.
-->update
I didn't do anything, but now it's working WITH the changes, so problem solved I think. But the client still weighs 3MB and no parsing is done... If someone could clarify what's going on here...
Forgot to mention, I'm using Stian's Repack Dev-Cpp 0.2, 64bit
Code:
Compiler: Default compiler
Building Makefile: "C:\Users\...\dev-cpp\Makefile.win"
Executing make clean
rm -f obj//actions.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//protocolold.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//exception.o obj//fileloader.o obj//game.o obj//gui.o obj//house.o obj//housetile.o obj//inputbox.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//items.o obj//luascript.o obj//mailbox.o obj//map.o obj//md5.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//playerbox.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocollogin.o obj//quests.o obj//raids.o obj//rsa.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//sha1.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//tasks.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//ioban.o obj//globalevent.o obj//gameservers.o obj//databasemanager.o obj//admin.o obj//itemattributes.o obj//group.o obj//TheForgottenServer_private.res TheForgottenServer.exe
process_begin: CreateProcess(NULL, rm -f obj//actions.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//protocolold.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//exception.o obj//fileloader.o obj//game.o obj//gui.o obj//house.o obj//housetile.o obj//inputbox.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//items.o obj//luascript.o obj//mailbox.o obj//map.o obj//md5.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//playerbox.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocollogin.o obj//quests.o obj//raids.o obj//rsa.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//sha1.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//tasks.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//ioban.o obj//globalevent.o obj//gameservers.o obj//databasemanager.o obj//admin.o obj//itemattributes.o obj//group.o obj//TheForgottenServer_private.res TheForgottenServer.exe, ...) failed.
make (e=2): You can not find the file specified. (translated)
mingw32-make: *** [clean] Error 2
Execution terminated
After reverting all changes I did, it can compile and it's working, but still gives the same error when I try to rebuild. Also, previously server weights was over 6MB and now it's only ~3MB. The other strange thing is that when I open TheForgottenServer.dev it doesn't load antyhing, previously it was like 20 secs of parsing.
-->update
I didn't do anything, but now it's working WITH the changes, so problem solved I think. But the client still weighs 3MB and no parsing is done... If someone could clarify what's going on here...
Forgot to mention, I'm using Stian's Repack Dev-Cpp 0.2, 64bit
Last edited: