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Problems with ladders

THEKpta

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May 15, 2012
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Currently I'm using a custom OTClient edition in my 7.72 Server.

When I attack a monster at the bottom of the ladder, after the second hit, the ladder disappears.

At first, I thought it was a dat and spr problem that I use, as I tested the same bug on the original tibia client, and the error did not occur.

By comparing the attributes of the sprite in both dat and spr, I saw that they were exactly the same.
I try some changes in item editor, but isn't work.

How i can fix it?! T_T

dwarfer.gif
 
If I recall correctly, this is a server issue. The server seems to send the wrong stackpositions when updating the tile (as you can see the blood splash stacking with the blood pool).
When you teleport back down, the whole tile description is sent to the client again (this time correctly).

So the issue seems to be the update of the tile.
 
~ its a client issue.
(but likely cipsoft made some changes in their own client thats overriding their dat settings.)

If that guide fixes it for you, then great; But there is another issue where you can't open/use ladder/corpse/backpack etc when a monster or a player standing on the tile. I'm thinking of solutions, but all i can think off is creatures should be top1 also. ~ but i haven't really went into it yet. There's possibility that otclient simply selects top tile, so yeah if mob or player gets underladder it will try selecting him instead of ladder even if you click on the side of the tile like in cipsoft client it used to be.
 
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