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[Proposal] Paladin's Sharpshooter

Sharpshooter


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As you may know, Paladins suffer in PVP - their damage is horrible; lacking a "final blow/combo" ability, yet does exceedingly well in PVM and tanking.

Proposal for additions to their spell: Sharpshooter

* Effect: Increases the distance skill of Paladins by approximately 50% for 10 seconds. While this spell is in effect, the paladin's speed is reduced by 70%, they cannot cast any healing, support or supply spells, and they cannot block attacks.

Option 1: Hit % bonus for duration
Option 2: Static damage (on weapon hits) with a min. damage of 75% for duration

* It is not really "unbalanced" as they cannot heal, cast support spells and have a reduction on movement speed. This is to make them on par with the Knights and Mages. Freyja does not know if staff can code this.
 
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