local config = {
item = {<itemid>, <count>}
cost = XXX,
} -- config end --
function onUse(cid, item, fromPosition, itemEx, toPosition)
if doPlayerRemoveMoney(cid, config.cost) == TRUE then
doPlayerAddItem(cid, config.item[1], config.item[2])
doPlayerSendTextMessae(cid, 18, "You bought "..config.item[2].."x "..getItemNameById(config.item[1]).." for "..config.cost.." gold coins.")
else
doPlayerSendTextMessae(cid, 18, "You need "..config.cost.." gold coins for "..config.item[2].."x "..getItemNameById(config.item[1])..".")
return TRUE
end